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-rw-r--r--string.cpp63
1 files changed, 33 insertions, 30 deletions
diff --git a/string.cpp b/string.cpp
index df22980174..8ef0dce496 100644
--- a/string.cpp
+++ b/string.cpp
@@ -17,6 +17,10 @@
*
* Change Log:
* $Log$
+ * Revision 1.3 2001/10/23 19:51:50 strigeus
+ * recompile not needed when switching games
+ * debugger skeleton implemented
+ *
* Revision 1.2 2001/10/16 10:01:48 strigeus
* preliminary DOTT support
*
@@ -182,39 +186,38 @@ void Scumm::CHARSET_1() {
if (_vars[VAR_TALK_ACTOR] != 0xFF)
a = derefActorSafe(_vars[VAR_TALK_ACTOR], "CHARSET_1");
-#if !defined(DOTT)
if (a && string[0].overhead!=0) {
- string[0].xpos = a->x - camera._curPos + 160;
+ if (_majorScummVersion==5) {
+ string[0].xpos = a->x - camera._curPos + 160;
- if (_vars[VAR_TALK_STRING_Y] < 0) {
- s = (a->scaley * (int)_vars[VAR_TALK_STRING_Y]) / 0xFF;
- string[0].ypos = ((_vars[VAR_TALK_STRING_Y]-s)>>1) + s - a->elevation + a->y;
+ if (_vars[VAR_TALK_STRING_Y] < 0) {
+ s = (a->scaley * (int)_vars[VAR_TALK_STRING_Y]) / 0xFF;
+ string[0].ypos = ((_vars[VAR_TALK_STRING_Y]-s)>>1) + s - a->elevation + a->y;
+ } else {
+ string[0].ypos = _vars[VAR_TALK_STRING_Y];
+ }
+ if (string[0].ypos < 1)
+ string[0].ypos = 1;
+
+ if (string[0].xpos < 80)
+ string[0].xpos = 80;
+ if (string[0].xpos > 240)
+ string[0].xpos = 240;
} else {
- string[0].ypos = _vars[VAR_TALK_STRING_Y];
+ s = a->scaley * a->new_1 / 0xFF;
+ string[0].ypos = ((a->new_1 - s)>>1) + s - a->elevation + a->y;
+ if (string[0].ypos<1)
+ string[0].ypos = 1;
+
+ s = a->scalex * a->new_2 / 0xFF;
+ string[0].xpos = ((a->new_2 - s)>>1) + s + a->x - camera._curPos + 160;
+ if (string[0].xpos < 80)
+ string[0].xpos = 80;
+ if (string[0].xpos > 240)
+ string[0].xpos = 240;
}
- if (string[0].ypos < 1)
- string[0].ypos = 1;
-
- if (string[0].xpos < 80)
- string[0].xpos = 80;
- if (string[0].xpos > 240)
- string[0].xpos = 240;
}
-#else
- if (a && string[0].overhead!=0) {
- s = a->scaley * a->new_1 / 0xFF;
- string[0].ypos = ((a->new_1 - s)>>1) + s - a->elevation + a->y;
- if (string[0].ypos<1)
- string[0].ypos = 1;
-
- s = a->scalex * a->new_2 / 0xFF;
- string[0].xpos = ((a->new_2 - s)>>1) + s + a->x - camera._curPos + 160;
- if (string[0].xpos < 80)
- string[0].xpos = 80;
- if (string[0].xpos > 240)
- string[0].xpos = 240;
- }
-#endif
+
charset._top = string[0].ypos;
charset._left = string[0].xpos;
charset._left2 = string[0].xpos;
@@ -489,9 +492,9 @@ byte *Scumm::addMessageToStack(byte *msg) {
num+=2;
break;
case 9:
-#if defined(DOTT)
+//#if defined(DOTT)
case 10: case 12: case 13: case 14:
-#endif
+//#endif
*_msgPtrToAdd++ = 0xFF;
*_msgPtrToAdd++ = chr;
*_msgPtrToAdd++ = ptr[num++];