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Diffstat (limited to 'sword1/animation.cpp')
-rw-r--r--sword1/animation.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/sword1/animation.cpp b/sword1/animation.cpp
index 4f3fa9df69..c289ea86a1 100644
--- a/sword1/animation.cpp
+++ b/sword1/animation.cpp
@@ -37,10 +37,10 @@ AnimationState::~AnimationState() {
if (decoder)
mpeg2_close(decoder);
delete mpgfile;
- delete sndfile;
+ delete sndfile;
#ifndef BACKEND_8BIT
- _sys->hide_overlay();
- delete overlay;
+ _sys->hide_overlay();
+ delete overlay;
#endif
#endif
}
@@ -57,7 +57,7 @@ bool AnimationState::init(const char *basename) {
#ifdef BACKEND_8BIT
- int i, p;
+ int i, p;
// Load lookup palettes
// TODO: Binary format so we can use File class
@@ -269,7 +269,7 @@ void AnimationState::plotYUV(NewGuiColor *lut, int width, int height, byte *cons
ptr[linepos ] = lut[i + dat[0][ ypos ]];
ptr[640 + linepos++] = lut[i + dat[0][width + ypos++]];
- }
+ }
linepos += (2 * 640 - width);
ypos += width;
}
@@ -360,7 +360,7 @@ bool AnimationState::decodeFrame() {
framenum++;
return true;
- }
+ }
break;
default: