diff options
Diffstat (limited to 'sword1/animation.cpp')
| -rw-r--r-- | sword1/animation.cpp | 12 | 
1 files changed, 6 insertions, 6 deletions
diff --git a/sword1/animation.cpp b/sword1/animation.cpp index 4f3fa9df69..c289ea86a1 100644 --- a/sword1/animation.cpp +++ b/sword1/animation.cpp @@ -37,10 +37,10 @@ AnimationState::~AnimationState() {  	if (decoder)  		mpeg2_close(decoder);  	delete mpgfile; -        delete sndfile; +	delete sndfile;  #ifndef BACKEND_8BIT -        _sys->hide_overlay(); -        delete overlay; +	_sys->hide_overlay(); +	delete overlay;  #endif  #endif  } @@ -57,7 +57,7 @@ bool AnimationState::init(const char *basename) {  #ifdef BACKEND_8BIT -        int i, p; +	int i, p;  	// Load lookup palettes  	// TODO: Binary format so we can use File class @@ -269,7 +269,7 @@ void AnimationState::plotYUV(NewGuiColor *lut, int width, int height, byte *cons  			ptr[linepos               ] = lut[i + dat[0][        ypos  ]];  			ptr[640 + linepos++] = lut[i + dat[0][width + ypos++]]; -                } +		}  		linepos += (2 * 640 - width);  		ypos += width;  	} @@ -360,7 +360,7 @@ bool AnimationState::decodeFrame() {  				framenum++;  				return true; -                        } +			}  			break;  		default:  | 
