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-rw-r--r--sword1/sound.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/sword1/sound.cpp b/sword1/sound.cpp
index b7fd7f0ea6..516f024558 100644
--- a/sword1/sound.cpp
+++ b/sword1/sound.cpp
@@ -176,7 +176,6 @@ bool Sound::startSpeech(uint16 roomNo, uint16 localNo) {
}
#ifdef USE_MAD
else if (_cowMode == CowMp3) {
- warning("playing mp3: Sample(%d/%d) Index %X, Size %d", roomNo, localNo, index, sampleSize);
_cowFile.seek(index);
_mixer->playMP3(&_speechHandle, &_cowFile, sampleSize, speechVol, speechPan, SOUND_SPEECH_ID);
// with compressed audio, we can't calculate the wave volume.