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Diffstat (limited to 'sword1')
-rw-r--r--sword1/credits.cpp2
-rw-r--r--sword1/music.cpp6
-rw-r--r--sword1/music.h4
-rw-r--r--sword1/sound.h4
4 files changed, 8 insertions, 8 deletions
diff --git a/sword1/credits.cpp b/sword1/credits.cpp
index d207c7b4db..55587406b1 100644
--- a/sword1/credits.cpp
+++ b/sword1/credits.cpp
@@ -112,7 +112,7 @@ void CreditsPlayer::play(void) {
_system->updateScreen();
// everything's initialized, time to render and show the credits.
- SoundHandle bgSound;
+ Audio::SoundHandle bgSound;
_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &bgSound, bgSoundStream, 0);
int relDelay = 0;
diff --git a/sword1/music.cpp b/sword1/music.cpp
index f0b70f5731..02eb47714c 100644
--- a/sword1/music.cpp
+++ b/sword1/music.cpp
@@ -275,8 +275,8 @@ void Music::mixer(int16 *buf, uint32 len) {
}
void Music::setVolume(uint8 volL, uint8 volR) {
- _volumeL = (st_volume_t)volL;
- _volumeR = (st_volume_t)volR;
+ _volumeL = (Audio::st_volume_t)volL;
+ _volumeR = (Audio::st_volume_t)volR;
}
void Music::giveVolume(uint8 *volL, uint8 *volR) {
@@ -327,7 +327,7 @@ void Music::startMusic(int32 tuneId, int32 loopFlag) {
As the corresponding _converter is NULL, the handle will be ignored by the playing thread */
if (_handles[newStream].play(_tuneList[tuneId], loopFlag != 0)) {
_mutex.lock();
- _converter[newStream] = makeRateConverter(_handles[newStream].getRate(), _mixer->getOutputRate(), _handles[newStream].isStereo(), false);
+ _converter[newStream] = Audio::makeRateConverter(_handles[newStream].getRate(), _mixer->getOutputRate(), _handles[newStream].isStereo(), false);
_mutex.unlock();
}
} else {
diff --git a/sword1/music.h b/sword1/music.h
index 5628cbce40..d3dd46ccd1 100644
--- a/sword1/music.h
+++ b/sword1/music.h
@@ -103,9 +103,9 @@ public:
int getRate() const { return _sampleRate; }
private:
- st_volume_t _volumeL, _volumeR;
+ Audio::st_volume_t _volumeL, _volumeR;
MusicHandle _handles[2];
- RateConverter *_converter[2];
+ Audio::RateConverter *_converter[2];
Audio::Mixer *_mixer;
uint32 _sampleRate;
Common::Mutex _mutex;
diff --git a/sword1/sound.h b/sword1/sound.h
index 5b2469aa81..bca1b2c64a 100644
--- a/sword1/sound.h
+++ b/sword1/sound.h
@@ -44,7 +44,7 @@ namespace Sword1 {
struct QueueElement {
uint32 id, delay;
- SoundHandle handle;
+ Audio::SoundHandle handle;
};
struct RoomVol {
@@ -103,7 +103,7 @@ private:
uint32 _cowHeaderSize;
uint8 _currentCowFile;
CowMode _cowMode;
- SoundHandle _speechHandle, _fxHandle;
+ Audio::SoundHandle _speechHandle, _fxHandle;
Common::RandomSource _rnd;
QueueElement _fxQueue[MAX_FXQ_LENGTH];