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-rw-r--r--sword2/anims.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/sword2/anims.cpp b/sword2/anims.cpp
index 52b4a2c258..685d922a02 100644
--- a/sword2/anims.cpp
+++ b/sword2/anims.cpp
@@ -588,10 +588,10 @@ int32 Logic::fnPlaySequence(int32 *params) {
// zero the entire palette in case we're about to fade up!
- PalEntry pal[256];
+ byte pal[4 * 256];
- memset(pal, 0, 256 * sizeof(PalEntry));
- _vm->_graphics->setPalette(0, 256, (byte *) pal, RDPAL_INSTANT);
+ memset(pal, 0, sizeof(pal));
+ _vm->_graphics->setPalette(0, 256, pal, RDPAL_INSTANT);
debug(5, "fnPlaySequence FINISHED");
return IR_CONT;