aboutsummaryrefslogtreecommitdiff
path: root/sword2/controls.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'sword2/controls.cpp')
-rw-r--r--sword2/controls.cpp58
1 files changed, 29 insertions, 29 deletions
diff --git a/sword2/controls.cpp b/sword2/controls.cpp
index b2bb1dfa34..a9f8abb139 100644
--- a/sword2/controls.cpp
+++ b/sword2/controls.cpp
@@ -794,12 +794,12 @@ public:
_objectLabelsSwitch->setValue(pointerTextSelected != 0);
_subtitlesSwitch->setValue(subtitles != 0);
_reverseStereoSwitch->setValue(stereoReversed != 0);
- _musicSwitch->setValue(g_sword2->_sound->IsMusicMute() == 0);
- _speechSwitch->setValue(g_sword2->_sound->IsSpeechMute() == 0);
- _fxSwitch->setValue(g_sword2->_sound->IsFxMute() == 0);
- _musicSlider->setValue(g_sword2->_sound->GetMusicVolume());
- _speechSlider->setValue(g_sword2->_sound->GetSpeechVolume());
- _fxSlider->setValue(g_sword2->_sound->GetFxVolume());
+ _musicSwitch->setValue(g_sound->IsMusicMute() == 0);
+ _speechSwitch->setValue(g_sound->IsSpeechMute() == 0);
+ _fxSwitch->setValue(g_sound->IsFxMute() == 0);
+ _musicSlider->setValue(g_sound->GetMusicVolume());
+ _speechSlider->setValue(g_sound->GetSpeechVolume());
+ _fxSlider->setValue(g_sound->GetFxVolume());
_gfxSlider->setValue(GetRenderType());
_gfxPreview->setState(GetRenderType());
}
@@ -858,13 +858,13 @@ public:
if (widget == _reverseStereoSwitch) {
if (result != stereoReversed)
- g_sword2->_sound->ReverseStereo();
+ g_sound->ReverseStereo();
stereoReversed = result;
} else if (widget == _musicSwitch) {
- g_sword2->_sound->MuteMusic(result);
+ g_sound->MuteMusic(result);
} else if (widget == _musicSlider) {
- g_sword2->_sound->SetMusicVolume(result);
- g_sword2->_sound->MuteMusic(result == 0);
+ g_sound->SetMusicVolume(result);
+ g_sound->MuteMusic(result == 0);
_musicSwitch->setValue(result != 0);
} else if (widget == _speechSlider) {
_speechSwitch->setValue(result != 0);
@@ -875,12 +875,12 @@ public:
UpdateGraphicsLevel(result);
} else if (widget == _okButton) {
// Apply the changes
- g_sword2->_sound->MuteMusic(_musicSwitch->getValue() == 0);
- g_sword2->_sound->MuteSpeech(_speechSwitch->getValue() == 0);
- g_sword2->_sound->MuteFx(_fxSwitch->getValue() == 0);
- g_sword2->_sound->SetMusicVolume(_musicSlider->getValue());
- g_sword2->_sound->SetSpeechVolume(_speechSlider->getValue());
- g_sword2->_sound->SetFxVolume(_fxSlider->getValue());
+ g_sound->MuteMusic(_musicSwitch->getValue() == 0);
+ g_sound->MuteSpeech(_speechSwitch->getValue() == 0);
+ g_sound->MuteFx(_fxSwitch->getValue() == 0);
+ g_sound->SetMusicVolume(_musicSlider->getValue());
+ g_sound->SetSpeechVolume(_speechSlider->getValue());
+ g_sound->SetFxVolume(_fxSlider->getValue());
UpdateGraphicsLevel(_gfxSlider->getValue());
@@ -1472,12 +1472,12 @@ int32 ReadOptionSettings(void) { //pete10Jun97
delete fp;
delete mgr;
- g_sword2->_sound->SetMusicVolume(buff[0]);
- g_sword2->_sound->SetSpeechVolume(buff[1]);
- g_sword2->_sound->SetFxVolume(buff[2]);
- g_sword2->_sound->MuteMusic(buff[3]);
- g_sword2->_sound->MuteSpeech(buff[4]);
- g_sword2->_sound->MuteFx(buff[5]);
+ g_sound->SetMusicVolume(buff[0]);
+ g_sound->SetSpeechVolume(buff[1]);
+ g_sound->SetFxVolume(buff[2]);
+ g_sound->MuteMusic(buff[3]);
+ g_sound->MuteSpeech(buff[4]);
+ g_sound->MuteFx(buff[5]);
UpdateGraphicsLevel(buff[6]); // (James13jun97)
@@ -1486,7 +1486,7 @@ int32 ReadOptionSettings(void) { //pete10Jun97
pointerTextSelected = buff[8];
if (buff[9] != stereoReversed)
- g_sword2->_sound->ReverseStereo();
+ g_sound->ReverseStereo();
stereoReversed = buff[9];
return 0;
@@ -1500,12 +1500,12 @@ int32 WriteOptionSettings(void) { //pete10Jun97
sprintf(filename, "%s-settings.dat", g_sword2->_game_name);
- buff[0] = g_sword2->_sound->GetMusicVolume();
- buff[1] = g_sword2->_sound->GetSpeechVolume();
- buff[2] = g_sword2->_sound->GetFxVolume();
- buff[3] = g_sword2->_sound->IsMusicMute();
- buff[4] = g_sword2->_sound->IsSpeechMute();
- buff[5] = g_sword2->_sound->IsFxMute();
+ buff[0] = g_sound->GetMusicVolume();
+ buff[1] = g_sound->GetSpeechVolume();
+ buff[2] = g_sound->GetFxVolume();
+ buff[3] = g_sound->IsMusicMute();
+ buff[4] = g_sound->IsSpeechMute();
+ buff[5] = g_sound->IsFxMute();
buff[6] = GetRenderType();
buff[7] = subtitles;
buff[8] = pointerTextSelected;