diff options
Diffstat (limited to 'sword2/controls.cpp')
| -rw-r--r-- | sword2/controls.cpp | 58 | 
1 files changed, 29 insertions, 29 deletions
| diff --git a/sword2/controls.cpp b/sword2/controls.cpp index b2bb1dfa34..a9f8abb139 100644 --- a/sword2/controls.cpp +++ b/sword2/controls.cpp @@ -794,12 +794,12 @@ public:  		_objectLabelsSwitch->setValue(pointerTextSelected != 0);  		_subtitlesSwitch->setValue(subtitles != 0);  		_reverseStereoSwitch->setValue(stereoReversed != 0); -		_musicSwitch->setValue(g_sword2->_sound->IsMusicMute() == 0); -		_speechSwitch->setValue(g_sword2->_sound->IsSpeechMute() == 0); -		_fxSwitch->setValue(g_sword2->_sound->IsFxMute() == 0); -		_musicSlider->setValue(g_sword2->_sound->GetMusicVolume()); -		_speechSlider->setValue(g_sword2->_sound->GetSpeechVolume()); -		_fxSlider->setValue(g_sword2->_sound->GetFxVolume()); +		_musicSwitch->setValue(g_sound->IsMusicMute() == 0); +		_speechSwitch->setValue(g_sound->IsSpeechMute() == 0); +		_fxSwitch->setValue(g_sound->IsFxMute() == 0); +		_musicSlider->setValue(g_sound->GetMusicVolume()); +		_speechSlider->setValue(g_sound->GetSpeechVolume()); +		_fxSlider->setValue(g_sound->GetFxVolume());  		_gfxSlider->setValue(GetRenderType());  		_gfxPreview->setState(GetRenderType());  	} @@ -858,13 +858,13 @@ public:  		if (widget == _reverseStereoSwitch) {  			if (result != stereoReversed) -				g_sword2->_sound->ReverseStereo(); +				g_sound->ReverseStereo();  			stereoReversed = result;  		} else if (widget == _musicSwitch) { -			g_sword2->_sound->MuteMusic(result); +			g_sound->MuteMusic(result);  		} else if (widget == _musicSlider) { -			g_sword2->_sound->SetMusicVolume(result); -			g_sword2->_sound->MuteMusic(result == 0); +			g_sound->SetMusicVolume(result); +			g_sound->MuteMusic(result == 0);  			_musicSwitch->setValue(result != 0);  		} else if (widget == _speechSlider) {  			_speechSwitch->setValue(result != 0); @@ -875,12 +875,12 @@ public:  			UpdateGraphicsLevel(result);  		} else if (widget == _okButton) {  			// Apply the changes -			g_sword2->_sound->MuteMusic(_musicSwitch->getValue() == 0); -			g_sword2->_sound->MuteSpeech(_speechSwitch->getValue() == 0); -			g_sword2->_sound->MuteFx(_fxSwitch->getValue() == 0); -			g_sword2->_sound->SetMusicVolume(_musicSlider->getValue()); -			g_sword2->_sound->SetSpeechVolume(_speechSlider->getValue()); -			g_sword2->_sound->SetFxVolume(_fxSlider->getValue()); +			g_sound->MuteMusic(_musicSwitch->getValue() == 0); +			g_sound->MuteSpeech(_speechSwitch->getValue() == 0); +			g_sound->MuteFx(_fxSwitch->getValue() == 0); +			g_sound->SetMusicVolume(_musicSlider->getValue()); +			g_sound->SetSpeechVolume(_speechSlider->getValue()); +			g_sound->SetFxVolume(_fxSlider->getValue());  			UpdateGraphicsLevel(_gfxSlider->getValue()); @@ -1472,12 +1472,12 @@ int32 ReadOptionSettings(void) {	//pete10Jun97  	delete fp;  	delete mgr; -	g_sword2->_sound->SetMusicVolume(buff[0]); -	g_sword2->_sound->SetSpeechVolume(buff[1]); -	g_sword2->_sound->SetFxVolume(buff[2]); -	g_sword2->_sound->MuteMusic(buff[3]); -	g_sword2->_sound->MuteSpeech(buff[4]); -	g_sword2->_sound->MuteFx(buff[5]); +	g_sound->SetMusicVolume(buff[0]); +	g_sound->SetSpeechVolume(buff[1]); +	g_sound->SetFxVolume(buff[2]); +	g_sound->MuteMusic(buff[3]); +	g_sound->MuteSpeech(buff[4]); +	g_sound->MuteFx(buff[5]);  	UpdateGraphicsLevel(buff[6]);	// (James13jun97) @@ -1486,7 +1486,7 @@ int32 ReadOptionSettings(void) {	//pete10Jun97  	pointerTextSelected = buff[8];  	if (buff[9] != stereoReversed) -		g_sword2->_sound->ReverseStereo(); +		g_sound->ReverseStereo();  	stereoReversed = buff[9];  	return 0; @@ -1500,12 +1500,12 @@ int32 WriteOptionSettings(void) {	//pete10Jun97  	sprintf(filename, "%s-settings.dat", g_sword2->_game_name); -	buff[0] = g_sword2->_sound->GetMusicVolume(); -	buff[1] = g_sword2->_sound->GetSpeechVolume(); -	buff[2] = g_sword2->_sound->GetFxVolume(); -	buff[3] = g_sword2->_sound->IsMusicMute(); -	buff[4] = g_sword2->_sound->IsSpeechMute(); -	buff[5] = g_sword2->_sound->IsFxMute(); +	buff[0] = g_sound->GetMusicVolume(); +	buff[1] = g_sound->GetSpeechVolume(); +	buff[2] = g_sound->GetFxVolume(); +	buff[3] = g_sound->IsMusicMute(); +	buff[4] = g_sound->IsSpeechMute(); +	buff[5] = g_sound->IsFxMute();  	buff[6] = GetRenderType();  	buff[7] = subtitles;  	buff[8] = pointerTextSelected; | 
