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-rw-r--r--sword2/defs.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/sword2/defs.h b/sword2/defs.h
index e7c17a6f83..4c25ca4fe2 100644
--- a/sword2/defs.h
+++ b/sword2/defs.h
@@ -74,7 +74,12 @@ enum {
TEXT_SPEECH_VOLUME = 0x08EB000F,
TEXT_FX_VOLUME = 0x08EB0010,
TEXT_GFX_QUALITY = 0x08EB0011,
- TEXT_REVERSE_STEREO = 0x08EB0015
+ TEXT_REVERSE_STEREO = 0x08EB0015,
+ TEXT_RESTORE_CANT_OPEN = 0x0CBA017E,
+ TEXT_RESTORE_INCOMPATIBLE = 0x0CBA017F,
+ TEXT_RESTORE_FAILED = 0x0CBA0181,
+ TEXT_SAVE_CANT_OPEN = 0x0CBA0182,
+ TEXT_SAVE_FAILED = 0x0CBA0184
};
// Always 8 (George object used for Nico player character as well)