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-rw-r--r--sword2/driver/d_draw.h30
1 files changed, 0 insertions, 30 deletions
diff --git a/sword2/driver/d_draw.h b/sword2/driver/d_draw.h
index b3f4d04a04..57b83e9c89 100644
--- a/sword2/driver/d_draw.h
+++ b/sword2/driver/d_draw.h
@@ -23,36 +23,6 @@
// Created : 22nd August 1996
// By : P.R.Porter
//
-// Version Date By Description
-// ------- --------- --- -----------------------------------------------
-// 1.0 16-Sep-96 PRP Interface to the DirectDraw driver functions
-// and data.
-//
-// 1.1 19-Sep-96 PRP Increased scope of directDraw data, such as
-// the back buffer object, so that mouse.c can
-// have access to the screen.
-//
-// 1.2 25-Sep-96 PRP Made scrollx and scrolly available to all
-// driver code.
-//
-// 1.3 26-Sep-96 PRP Moved scroll stuff to render.h for clarity.
-//
-// 1.4 07-Nov-96 PRP Made bFullScreen available to all driver code.
-//
-// 1.5 18-Nov-96 PRP Added reference to lpDD2 object.
-//
-// 1.6 24-Jan-97 PRP Added hardware capability bits and defines.
-//
-// 1.7 06-Mar-97 PRP Changed capability bits, and changed the
-// direct draw error reporting call. Added
-// function to grab screen shot.
-//
-// 1.8 16-Jun-97 PSJ Made globall externable to c++.
-//
-// 1.9 27-Jun-97 PRP Moving the definition of GrabScreenShot to
-// driver96.h for external access.
-//
-//
// Summary : This include file defines links to all data which is
// defined in the d_draw.c module, but can be accessed by
// other parts of the driver96 library.