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-rw-r--r--sword2/driver/d_sound.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/sword2/driver/d_sound.cpp b/sword2/driver/d_sound.cpp
index 696c85a36b..7bee4eceaf 100644
--- a/sword2/driver/d_sound.cpp
+++ b/sword2/driver/d_sound.cpp
@@ -85,6 +85,7 @@ int16 MusicHandle::read() {
if (_filePos >= _fileEnd) {
_firstTime = true;
_filePos = _fileStart;
+ fpMus.seek(_filePos, SEEK_SET);
}
} else {
// Fade out at the end of the music. Is this really desirable