diff options
Diffstat (limited to 'sword2/driver/driver96.h')
-rw-r--r-- | sword2/driver/driver96.h | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/sword2/driver/driver96.h b/sword2/driver/driver96.h index ac07508df3..13bbdcbbb1 100644 --- a/sword2/driver/driver96.h +++ b/sword2/driver/driver96.h @@ -35,7 +35,6 @@ namespace Sword2 { // defines specific to windows headers... #ifndef WIN32 -#define SEM_FAILCRITICALERRORS 1 #define FILE_ATTRIBUTE_NORMAL 0x80 #define _MAX_PATH 260 @@ -109,18 +108,6 @@ namespace Sword2 { #define RDERR_INVALIDID 0x0008000D - - -// Language codes -#define ENGLISH 0x00 -#define AMERICAN 0x01 -#define GERMAN 0x02 -#define FRENCH 0x03 -#define SPANISH 0x04 -#define ITIALIAN 0x05 -#define JAPANESE 0x06 -#define SLOVAK 0x07 - // Key codes #define RDKEY_ESCAPE 27 @@ -147,15 +134,6 @@ namespace Sword2 { #define RDSPR_RLE256FAST 0x0200 -//Rendering defines -#define RD_SOFTWARESCREENBUFFER 0x01 - - -//Windows defines -#define RD_FULLSCREEN 0x01000000 -#define RD_WINDOWED 0x01000001 - - //Fading defines #define RDFADE_NONE 0x00 #define RDFADE_UP 0x01 @@ -207,13 +185,6 @@ namespace Sword2 { #define RDBLTFX_GRADEDALPHA 0x40 #define RDBLTFX_ALLHARDWARE 0x80 -// Max number of sound fx -#define MAXFX 16 -#define MAXMUS 2 - -// Key buffer size -#define MAX_KEY_BUFFER 32 - // Maximum scaled size of a sprite #define SCALE_MAXWIDTH 512 #define SCALE_MAXHEIGHT 512 |