Age | Commit message (Expand) | Author |
2005-02-27 | Got rid of all the .h files but one in the 'driver' directory. They were | Torbjörn Andersson |
2005-02-19 | This is the second part of the BS2 restructuring. There are two new | Torbjörn Andersson |
2005-01-17 | Updated copyright header, as discussed on the mailing list. | Torbjörn Andersson |
2005-01-01 | Updated copyright year. | Torbjörn Andersson |
2004-06-05 | Cleanup | Torbjörn Andersson |
2004-05-09 | Removed the buffering of mouse and keyboard events. I don't think any of | Torbjörn Andersson |
2004-04-23 | Major revamping of the BS2 memory manager and, some small changes to the | Torbjörn Andersson |
2004-01-06 | It's a new year in BS2 land, too! | Torbjörn Andersson |
2004-01-04 | Some cleanup and Valgrind warning fixes. | Torbjörn Andersson |
2004-01-03 | Made the music code more like the one in BS1, i.e. the fade time is longer | Torbjörn Andersson |
2003-12-28 | Hopefully the last big renaming. Now the datatypes have names like | Torbjörn Andersson |
2003-12-19 | Implemented scroll wheel handling for save/load dialogs. (This turned up a | Torbjörn Andersson |
2003-12-10 | Restored some relevant information to a comment that was removed by my | Torbjörn Andersson |
2003-12-10 | Sprite surfaces (as opposed to standard sprites) are always display | Torbjörn Andersson |
2003-11-25 | More cleanup. Another unused file bites the dust. | Torbjörn Andersson |
2003-11-16 | More cleanup. I've eliminated all the temporary global variables I've added | Torbjörn Andersson |
2003-11-13 | Re-enabled the CD swapping code, after rewriting it a bit. | Torbjörn Andersson |
2003-11-12 | cleanup | Torbjörn Andersson |
2003-11-11 | Removed SVM_timeGetTime(). We may as well call get_msecs() directly. | Torbjörn Andersson |
2003-11-11 | Moved low-level keyboard and mouse handling to a new Input class, and | Torbjörn Andersson |
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski |
2003-10-15 | Dumped most of the remaining "driver" code into a new "Display" class. This | Torbjörn Andersson |
2003-10-07 | Some cleanup, some code removal and some unstubbing. Nothing important. | Torbjörn Andersson |
2003-10-05 | Made a separate class for the cutscene functions, removed some unused code | Torbjörn Andersson |
2003-10-04 | Moved some stuff out of driver96.h. Eventually I'd like to get rid of most | Torbjörn Andersson |
2003-10-04 | Changed to use #include "bs2/..." and removed the inclusion of standard C | Torbjörn Andersson |
2003-10-04 | added namespace Sword2 | Max Horn |
2003-10-03 | use C++ struct naming instead of typedefs -> this fixes (or works around, wha... | Max Horn |
2003-10-02 | renamed namespace ScummVM to Common | Max Horn |
2003-09-29 | cleanup | Torbjörn Andersson |
2003-09-28 | More cleanup, plus support for cutscene leadout music. For now, we only | Torbjörn Andersson |
2003-09-27 | Began unifying the function documentation in driver96.h with the one in the | Torbjörn Andersson |
2003-09-27 | Removed CopyScreenBuffer() since it was a no-op anyway. | Torbjörn Andersson |
2003-09-24 | Replaced abs() with ABS and BOOL with bool, plus some minor cleanups. | Torbjörn Andersson |
2003-09-23 | Removed ancient version history. Much of it doesn't apply to us, and was | Torbjörn Andersson |
2003-09-23 | Must ... make ... space ... for ... FotAQ ... | Torbjörn Andersson |
2003-09-23 | Removed the screenshot code. (The SDL backend already has the ability to | Torbjörn Andersson |
2003-09-23 | Changed the keyboard handling to store "keyboard events", rather than just | Torbjörn Andersson |
2003-09-23 | Removed unused code | Torbjörn Andersson |
2003-09-22 | Cleaned up the sound code enough to add cutscene voice-overs. I haven't had | Torbjörn Andersson |
2003-09-19 | cleanup | Torbjörn Andersson |
2003-09-18 | moved engine.* to base; this fixes some linking issues when building a barebo... | Max Horn |
2003-09-17 | cleanup | Max Horn |
2003-09-13 | cleanup | Max Horn |
2003-09-13 | pack _parallax to be on the safe side | Oliver Kiehl |
2003-09-13 | cleanup | Max Horn |
2003-09-09 | Added a WaitForFade() function, to replace numerous while-loops scattered | Torbjörn Andersson |
2003-09-08 | Complete rewrite of the in-game dialogs (quit, restart, settings, save and | Torbjörn Andersson |
2003-09-03 | fixed interval of fxServer func (why i saw before 1000 miliseconds?), moved i... | Paweł Kołodziejski |
2003-08-30 | added sfx support, increased speech support, and music code(streaming works f... | Paweł Kołodziejski |