diff options
Diffstat (limited to 'sword2/driver/render.cpp')
-rw-r--r-- | sword2/driver/render.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/sword2/driver/render.cpp b/sword2/driver/render.cpp index 787dc2914a..17acf5735e 100644 --- a/sword2/driver/render.cpp +++ b/sword2/driver/render.cpp @@ -74,12 +74,12 @@ typedef struct { BlockSurface **blockSurfaces[MAXLAYERS] = { 0, 0, 0, 0, 0 }; -void UploadRect(ScummVM::Rect *r) { +void UploadRect(Common::Rect *r) { g_system->copy_rect(lpBackBuffer + r->top * screenWide + r->left, screenWide, r->left, r->top, r->right - r->left, r->bottom - r->top); } -void BlitBlockSurface(BlockSurface *s, ScummVM::Rect *r, ScummVM::Rect *clip_rect) { +void BlitBlockSurface(BlockSurface *s, Common::Rect *r, Common::Rect *clip_rect) { if (r->top > clip_rect->bottom || r->left > clip_rect->right || r->bottom <= clip_rect->top || r->right <= clip_rect->left) return; @@ -703,7 +703,7 @@ int32 SetLocationMetrics(uint16 w, uint16 h) { int32 RenderParallax(_parallax *p, int16 l) { int16 x, y; - ScummVM::Rect r; + Common::Rect r; if (locationWide == screenWide) x = 0; @@ -715,7 +715,7 @@ int32 RenderParallax(_parallax *p, int16 l) { else y = ((int32) ((p->h - (screenDeep - MENUDEEP * 2)) * scrolly) / (int32) (locationDeep - (screenDeep - MENUDEEP * 2))); - ScummVM::Rect clip_rect; + Common::Rect clip_rect; // Leave enough space for the top and bottom menues |