diff options
Diffstat (limited to 'sword2/driver/render.cpp')
-rw-r--r-- | sword2/driver/render.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/sword2/driver/render.cpp b/sword2/driver/render.cpp index 71f01befea..0fb3598d69 100644 --- a/sword2/driver/render.cpp +++ b/sword2/driver/render.cpp @@ -575,7 +575,7 @@ void Graphics::renderParallax(_parallax *p, int16 l) { */ void Graphics::initialiseRenderCycle(void) { - _initialTime = SVM_timeGetTime(); + _initialTime = g_system->get_msecs(); _totalTime = _initialTime + MILLISECSPERCYCLE; } @@ -588,7 +588,7 @@ void Graphics::startRenderCycle(void) { _scrollXOld = _scrollX; _scrollYOld = _scrollY; - _startTime = SVM_timeGetTime(); + _startTime = g_system->get_msecs(); if (_startTime + _renderAverageTime >= _totalTime) { _scrollX = _scrollXTarget; @@ -614,7 +614,7 @@ bool Graphics::endRenderCycle(void) { static int32 renderCountIndex = 0; int32 time; - time = SVM_timeGetTime(); + time = g_system->get_msecs(); renderTimeLog[renderCountIndex] = time - _startTime; _startTime = time; _renderAverageTime = (renderTimeLog[0] + renderTimeLog[1] + renderTimeLog[2] + renderTimeLog[3]) >> 2; @@ -640,7 +640,7 @@ bool Graphics::endRenderCycle(void) { // If we have already reached the scroll target sleep for the // rest of the render cycle. g_sword2->sleepUntil(_totalTime); - _initialTime = SVM_timeGetTime(); + _initialTime = g_system->get_msecs(); _totalTime += MILLISECSPERCYCLE; return true; } |