diff options
Diffstat (limited to 'sword2/driver/render.cpp')
-rw-r--r-- | sword2/driver/render.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/sword2/driver/render.cpp b/sword2/driver/render.cpp index 3ef3151744..ff75e4fa25 100644 --- a/sword2/driver/render.cpp +++ b/sword2/driver/render.cpp @@ -526,7 +526,7 @@ void Graphics::setLocationMetrics(uint16 w, uint16 h) { * parallax can be either foreground, background or the main screen. */ -void Graphics::renderParallax(_parallax *p, int16 l) { +void Graphics::renderParallax(Parallax *p, int16 l) { int16 x, y; Common::Rect r; @@ -675,7 +675,7 @@ void Graphics::setScrollTarget(int16 sx, int16 sy) { * or a NULL pointer in order of background parallax to foreground parallax. */ -int32 Graphics::initialiseBackgroundLayer(_parallax *p) { +int32 Graphics::initialiseBackgroundLayer(Parallax *p) { uint8 *memchunk; uint8 zeros; uint16 count; @@ -683,7 +683,7 @@ int32 Graphics::initialiseBackgroundLayer(_parallax *p) { uint16 x; uint8 *data; uint8 *dst; - _parallaxLine line; + ParallaxLine line; uint8 *pLine; debug(2, "initialiseBackgroundLayer"); @@ -719,7 +719,7 @@ int32 Graphics::initialiseBackgroundLayer(_parallax *p) { pLine = (uint8 *) p + FROM_LE_32(p->offset[i]); line.packets = READ_LE_UINT16(pLine); line.offset = READ_LE_UINT16(pLine + 2); - data = pLine + sizeof(_parallaxLine); + data = pLine + sizeof(ParallaxLine); x = line.offset; dst = memchunk + i * p->w + x; |