diff options
Diffstat (limited to 'sword2/driver/render.cpp')
-rw-r--r-- | sword2/driver/render.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/sword2/driver/render.cpp b/sword2/driver/render.cpp index ff06fb5fef..a6d83e615c 100644 --- a/sword2/driver/render.cpp +++ b/sword2/driver/render.cpp @@ -332,7 +332,7 @@ void Graphics::stretchImage(byte *dst, uint16 dstPitch, uint16 dstWidth, uint16 */ void Graphics::plotPoint(uint16 x, uint16 y, uint8 colour) { - uint8 *buf = _buffer + 40 * RENDERWIDE; + byte *buf = _buffer + 40 * RENDERWIDE; int16 newx, newy; newx = x - _scrollX; @@ -353,7 +353,7 @@ void Graphics::plotPoint(uint16 x, uint16 y, uint8 colour) { // Uses Bressnham's incremental algorithm! void Graphics::drawLine(int16 x0, int16 y0, int16 x1, int16 y1, uint8 colour) { - uint8 *buf = _buffer + 40 * RENDERWIDE; + byte *buf = _buffer + 40 * RENDERWIDE; int dx, dy; int dxmod, dymod; int ince, incne; @@ -700,15 +700,15 @@ void Graphics::setScrollTarget(int16 sx, int16 sy) { */ int32 Graphics::initialiseBackgroundLayer(Parallax *p) { - uint8 *memchunk; + byte *memchunk; uint8 zeros; uint16 count; uint16 i, j, k; uint16 x; - uint8 *data; - uint8 *dst; + byte *data; + byte *dst; ParallaxLine line; - uint8 *pLine; + byte *pLine; debug(2, "initialiseBackgroundLayer"); @@ -732,7 +732,7 @@ int32 Graphics::initialiseBackgroundLayer(Parallax *p) { // Decode the parallax layer into a large chunk of memory - memchunk = (uint8 *) calloc(_xBlocks[_layer] * _yBlocks[_layer], BLOCKWIDTH * BLOCKHEIGHT); + memchunk = (byte *) calloc(_xBlocks[_layer] * _yBlocks[_layer], BLOCKWIDTH * BLOCKHEIGHT); if (!memchunk) return RDERR_OUTOFMEMORY; @@ -740,7 +740,7 @@ int32 Graphics::initialiseBackgroundLayer(Parallax *p) { if (p->offset[i] == 0) continue; - pLine = (uint8 *) p + FROM_LE_32(p->offset[i]); + pLine = (byte *) p + FROM_LE_32(p->offset[i]); line.packets = READ_LE_UINT16(pLine); line.offset = READ_LE_UINT16(pLine + 2); data = pLine + sizeof(ParallaxLine); |