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-rw-r--r--sword2/driver/render.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/sword2/driver/render.h b/sword2/driver/render.h
index d49d64ee11..afae35874d 100644
--- a/sword2/driver/render.h
+++ b/sword2/driver/render.h
@@ -88,8 +88,8 @@ extern int16 locationDeep;
// extern uint8 myScreenBuffer[RENDERWIDE * RENDERDEEP];
-void SquashImage(byte *dst, uint16 dstPitch, uint16 dstWidth, uint16 dstHeight, byte *src, uint16 srcPitch, uint16 srcWidth, uint16 srcHeight);
-void StretchImage(byte *dst, uint16 dstPitch, uint16 dstWidth, uint16 dstHeight, byte *src, uint16 srcPitch, uint16 srcWidth, uint16 srcHeight);
+void SquashImage(byte *dst, uint16 dstPitch, uint16 dstWidth, uint16 dstHeight, byte *src, uint16 srcPitch, uint16 srcWidth, uint16 srcHeight, byte *backbuf);
+void StretchImage(byte *dst, uint16 dstPitch, uint16 dstWidth, uint16 dstHeight, byte *src, uint16 srcPitch, uint16 srcWidth, uint16 srcHeight, byte *backbuf);
void UploadRect(ScummVM::Rect *r);