diff options
Diffstat (limited to 'sword2/driver/sprite.cpp')
-rw-r--r-- | sword2/driver/sprite.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/sword2/driver/sprite.cpp b/sword2/driver/sprite.cpp index 023b61f35c..82d7a76a69 100644 --- a/sword2/driver/sprite.cpp +++ b/sword2/driver/sprite.cpp @@ -1357,11 +1357,6 @@ int32 DrawSprite(_spriteInfo *s) { bool clipped = false; ScummVM::Rect rd, rs; - // FIXME: There are still a few minor details that I think the - // original did. Off-hand, I know that at the highest graphics - // quality setting sprites should be anti-aliased when they are - // upscaled. - // ----------------------------------------------------------------- // Decompression and mirroring // ----------------------------------------------------------------- |