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-rw-r--r--sword2/function.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/function.cpp b/sword2/function.cpp
index 34ba74b70e..13a64dc0c5 100644
--- a/sword2/function.cpp
+++ b/sword2/function.cpp
@@ -455,7 +455,7 @@ int32 Logic::fnPlayCredits(int32 *params) {
// FIXME: This probably isn't the correct way of shutting down ScummVM
// Anyway, I don't know if we ever call this from the demo.
- if (g_sword2->_gameId == GID_SWORD2_DEMO) {
+ if (g_sword2->_features & GF_DEMO) {
Close_game(); // close engine systems down
exit(0); // quit the game
}