diff options
Diffstat (limited to 'sword2/function.cpp')
-rw-r--r-- | sword2/function.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/sword2/function.cpp b/sword2/function.cpp index 51931417b2..b20335b57a 100644 --- a/sword2/function.cpp +++ b/sword2/function.cpp @@ -26,7 +26,6 @@ #include "sword2/defs.h" #include "sword2/build_display.h" #include "sword2/console.h" -#include "sword2/controls.h" #include "sword2/interpreter.h" #include "sword2/logic.h" #include "sword2/maketext.h" @@ -1246,7 +1245,7 @@ int32 Logic::fnISpeak(int32 *params) { // we don't want to use a wav for this line either, then just // quit back to script right now! - if (!_vm->_gui->_subtitles && !wantSpeechForLine(params[S_WAV])) + if (!_vm->getSubtitles() && !wantSpeechForLine(params[S_WAV])) return IR_CONT; // Drop out for 1st cycle to allow walks/anims to end and @@ -1411,7 +1410,7 @@ int32 Logic::fnISpeak(int32 *params) { } } - if (_vm->_gui->_subtitles || !speechRunning) { + if (_vm->getSubtitles() || !speechRunning) { // We want subtitles, or the speech failed to load. // Either way, we're going to show the text so create // the text sprite. |