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-rw-r--r--sword2/interpreter.h206
1 files changed, 65 insertions, 141 deletions
diff --git a/sword2/interpreter.h b/sword2/interpreter.h
index 13493c06aa..769267278b 100644
--- a/sword2/interpreter.h
+++ b/sword2/interpreter.h
@@ -17,157 +17,81 @@
* $Header$
*/
-// Interpreter return codes
-
-#define IR_STOP 0
-#define IR_CONT 1
-#define IR_TERMINATE 2
-#define IR_REPEAT 3
-#define IR_GOSUB 4
-
-
-#ifdef INSIDE_LINC // Are we running in linc?
-
-extern int g_debugFlag;
-
-#ifdef _SWORD2_DEBUG
-
-#define DEBUG1(x,y) if(g_debugFlag){engine.AddTextLine(CVString(x,y),VS_COL_DEBUG);}
-#define DEBUG2(x,y,z) if(g_debugFlag){engine.AddTextLine(CVString(x,y,z),VS_COL_DEBUG);}
-#define DEBUG3(x,y,z,a) if(g_debugFlag){engine.AddTextLine(CVString(x,y,z,a),VS_COL_DEBUG);}
-
-#else //_SWORD2_DEBUG
+#ifndef _INTERPRETER
+#define _INTERPRETER
-#define DEBUG1
-#define DEBUG2
-#define DEBUG3
-
-#endif //_SWORD2_DEBUG
-
-#else //INSIDE_LINC
-
-//#include "src\driver96.h"
#include "debug.h"
#include "header.h"
-#define DEBUG1 if(g_debugFlag)Zdebug
-#define DEBUG2 if(g_debugFlag)Zdebug
-#define DEBUG3 if(g_debugFlag)Zdebug
+// Interpreter return codes
-#define ASSERT(x) {if(!(x)){Zdebug("Interpreter ASSERT %s,%d",__FILE__,__LINE__);Con_fatal_error("Assert error in interpreter");}}
+#define IR_STOP 0
+#define IR_CONT 1
+#define IR_TERMINATE 2
+#define IR_REPEAT 3
+#define IR_GOSUB 4
+#define DEBUG if (g_debugFlag) Zdebug
-#endif
+#define ASSERT(x) { if (!(x)) { Zdebug("Interpreter ASSERT %s,%d", __FILE__, __LINE__); Con_fatal_error("Assert error in interpreter"); } }
+// Get parameter fix so that the playstation version can handle words not on
+// word boundaries
- // Get parameter fix so that the playstation version can handle words not on word boundaries
-#define Read16ip(var) {var = (int16)READ_LE_UINT16(code+ip);ip+=sizeof(int16);}
-#define Read32ip(var) {var = (int32)READ_LE_UINT32(code+ip);ip+=sizeof(int32);}
-#define Read32ipLeaveip(var) {var = (int32)READ_LE_UINT32(code+ip);}
+#define Read8ip(var) { var = *((const int8 *) (code + ip)); ip++; }
+#define Read16ip(var) { var = (int16) READ_LE_UINT16(code + ip); ip += sizeof(int16); }
+#define Read32ip(var) { var = (int32) READ_LE_UINT32(code + ip); ip += sizeof(int32); }
+#define Read32ipLeaveip(var) { var = (int32) READ_LE_UINT32(code + ip); }
void SetGlobalInterpreterVariables(int32 *vars);
+int RunScript (char *scriptData, char *objectData, uint32 *offset);
+
+// Compiled tokens
+
+#define CP_END_SCRIPT 0
+#define CP_PUSH_LOCAL_VAR32 1 // Push a local variable on to the stack
+#define CP_PUSH_GLOBAL_VAR32 2 // Push a global variable
+#define CP_POP_LOCAL_VAR32 3 // Pop a local variable from the stack
+#define CP_CALL_MCODE 4 // Call a machine code function
+#define CP_PUSH_LOCAL_ADDR 5 // Push the address of a local variable
+#define CP_PUSH_INT32 6 // Adjust the stack after calling an fn function
+#define CP_SKIPONFALSE 7 // Skip if the bottom value on the stack is false
+#define CP_SKIPALWAYS 8 // Skip a block of code
+#define CP_SWITCH 9 // Switch on last stack value
+#define CP_ADDNPOP_LOCAL_VAR32 10 // Add to a local varible
+#define CP_SUBNPOP_LOCAL_VAR32 11 // Subtract to a local variable
+#define CP_SKIPONTRUE 12 // Skip if the bottom value on the stack is true
+#define CP_POP_GLOBAL_VAR32 13 // Pop a global variable
+#define CP_ADDNPOP_GLOBAL_VAR32 14
+#define CP_SUBNPOP_GLOBAL_VAR32 15
+#define CP_DEBUGON 16 // Turn debugging on
+#define CP_DEBUGOFF 17 // Turn debugging off
+#define CP_QUIT 18 // Quit for a cycle
+#define CP_TERMINATE 19 // Quit script completely
+
+// Operators
+
+#define OP_ISEQUAL 20 // '=='
+#define OP_PLUS 21 // '+'
+#define OP_MINUS 22 // '-'
+#define OP_TIMES 23 // '*'
+#define OP_DIVIDE 24 // '/'
+#define OP_NOTEQUAL 25 // '=='
+#define OP_ANDAND 26 // '&&'
+#define OP_GTTHAN 27 // '>'
+#define OP_LSTHAN 28 // '<'
+
+// More tokens, mixed types
+
+#define CP_JUMP_ON_RETURNED 29 // Use table of jumps with value returned from fn_mcode
+#define CP_TEMP_TEXT_PROCESS 30 // A dummy text process command for me
+#define CP_SAVE_MCODE_START 31 // Save the mcode code start for restarting when necessary
+#define CP_RESTART_SCRIPT 32 // Start the script from the beginning
+#define CP_PUSH_STRING 33 // Push a pointer to a string on the stack
+#define CP_PUSH_DEREFERENCED_STRUCTURE 34 // Push the address of a structure thing
+
+#define OP_GTTHANE 35 // >=
+#define OP_LSTHANE 36 // <=
+#define OP_OROR 37 // || or OR
-#ifdef INSIDE_LINC // Are we running in linc?
-int RunScript ( MCBOVirtualSword &engine , const char * scriptData , char * /*objectData*/ , uint32 *offset );
-#else
-int RunScript ( char * scriptData , char * /*objectData*/ , uint32 *offset );
#endif
-
-
-
-// Command tokens
-
-#define CT_COMMENT 1 // A program comment
-#define CT_IF 2 // An if statement
-#define CT_OPENBRACKET 3 // (
-#define CT_CLOSEBRACKET 4 // )
-#define CT_VAR 5 // Define a variable
-#define CT_SEMICOLON 6 // ;
-#define CT_COMMA 7 // ,
-#define CT_OPENBRACE 8 // {
-#define CT_CLOSEBRACE 9 // }
-#define CT_STRUCT 10 // Struct
-#define CT_SWITCH 11 // Switch
-#define CT_CASE 12 // Case
-#define CT_BREAK 13 // break
-#define CT_DEFAULT 14 // default
-#define CT_ASSIGN 14 // =
-#define CT_PLUSEQ 15 // '+='
-#define CT_MINUSEQ 16 // '-='
-#define CT_FOR 17 // for
-#define CT_DO 18 // do
-#define CT_WHILE 19 // while
-#define CT_DEBUGON 20 // Turn debugging on
-#define CT_DEBUGOFF 21 // Turn debugging off
-#define CT_QUIT 22 // Quit for a cycle
-#define CT_ENDIF 23 // Endif
-#define CT_TEXTOBJECT 24 // Speaker: text line
-#define CT_ANIM 25 // An animation
-#define CT_ELSE 26 // else to an if
-#define CT_CHOOSE 27 // Start a chooser
-#define CT_END 28 // end, usually followed by something else
-#define CT_END_CHOICE 29 // end choice
-#define CT_TERMINATE 30 // Terminate
-#define CT_PAUSE 31 // Pause
-#define CT_RESTART 32 // Restart script
-#define CT_START 33 // Start conversation
-#define CT_CALL 34 // Call a character
-#define CT_ACTORSCOMMENT 35 // A comment for an actor
-#define CT_TALKER 36 // A set talker command
-
-// Special functions
-
-#define SF_RUNLIST 1
-#define SF_DOUBLEQUOTE 2
-#define SF_BACKGROUND 3
-#define SF_SCALEA 4
-#define SF_SCALEB 5
-#define SF_SPEECHSCRIPT 6
-
-// Compiled tokens
-
-#define CP_END_SCRIPT 0
-#define CP_PUSH_LOCAL_VAR32 1 // Push a local variable on to the stack
-#define CP_PUSH_GLOBAL_VAR32 2 // Push a global variable
-#define CP_POP_LOCAL_VAR32 3 // Pop a local variable from the stack
-#define CP_CALL_MCODE 4 // Call a machine code function
-#define CP_PUSH_LOCAL_ADDR 5 // Push the address of a local variable
-#define CP_PUSH_INT32 6 // Adjust the stack after calling an fn function
-#define CP_SKIPONFALSE 7 // Skip if the bottom value on the stack is false
-#define CP_SKIPALLWAYS 8 // Skip a block of code
-#define CP_SWITCH 9 // Switch on last stack value
-#define CP_ADDNPOP_LOCAL_VAR32 10 // Add to a local varible
-#define CP_SUBNPOP_LOCAL_VAR32 11 // Subtract to a local variable
-#define CP_SKIPONTRUE 12 // Skip if the bottom value on the stack is true
-#define CP_POP_GLOBAL_VAR32 13 // Pop a global variable
-#define CP_ADDNPOP_GLOBAL_VAR32 14
-#define CP_SUBNPOP_GLOBAL_VAR32 15
-#define CP_DEBUGON 16 // Turn debugging on
-#define CP_DEBUGOFF 17 // Turn debugging off
-#define CP_QUIT 18 // Quit for a cycle
-#define CP_TERMINATE 19 // Quit script completely
-
-// Operators
-
-#define OP_ISEQUAL 20 // '=='
-#define OP_PLUS 21 // '+'
-#define OP_MINUS 22 // '-'
-#define OP_TIMES 23 // '*'
-#define OP_DEVIDE 24 // '/'
-#define OP_NOTEQUAL 25 // '=='
-#define OP_ANDAND 26 // &&
-#define OP_GTTHAN 27 // >
-#define OP_LSTHAN 28 // <
-
-// More tokens, mixed types
-
-#define CP_JUMP_ON_RETURNED 29 // Use table of jumps with value returned from fn_mcode
-#define CP_TEMP_TEXT_PROCESS 30 // A dummy text process command for me
-#define CP_SAVE_MCODE_START 31 // Save the mcode code start for restarting when necessary
-#define CP_RESTART_SCRIPT 32 // Start the script from the beginning
-#define CP_PUSH_STRING 33 // Push a pointer to a string on the stack
-#define CP_PUSH_DEREFERENCED_STRUCTURE 34 // Push the address of a structure thing
-
-#define OP_GTTHANE 35 // >=
-#define OP_LSTHANE 36 // <=
-#define OP_OROR 37 // || or OR