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-rw-r--r--sword2/logic.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/sword2/logic.cpp b/sword2/logic.cpp
index 3cf0818721..5a85ad7698 100644
--- a/sword2/logic.cpp
+++ b/sword2/logic.cpp
@@ -53,7 +53,7 @@ int Logic::processSession(void) {
// processing on the current list
while (_pc != 0xffffffff) {
- head = (_standardHeader*) _vm->_resman->openResource(run_list);
+ head = (_standardHeader *) _vm->_resman->openResource(run_list);
if (head->fileType != RUN_LIST)
error("Logic_engine %d not a run_list", run_list);
@@ -77,7 +77,7 @@ int Logic::processSession(void) {
return 0;
}
- head = (_standardHeader*) _vm->_resman->openResource(ID);
+ head = (_standardHeader *) _vm->_resman->openResource(ID);
if (head->fileType != GAME_OBJECT)
error("Logic_engine %d not an object", ID);
@@ -111,7 +111,7 @@ int Logic::processSession(void) {
// this is the script data
// raw_script_ad = (char *) (_curObjectHub + 1);
- raw_script_ad = (char*) head;
+ raw_script_ad = (char *) head;
// script and data object are us/same
ret = runScript(raw_script_ad, raw_script_ad, &_curObjectHub->script_pc[LEVEL]);
@@ -121,19 +121,19 @@ int Logic::processSession(void) {
// get the foreign objects script data address
- raw_data_ad = (char*) head;
+ raw_data_ad = (char *) head;
far_head = (_standardHeader*) _vm->_resman->openResource(script / SIZE);
if (far_head->fileType != GAME_OBJECT && far_head->fileType != SCREEN_MANAGER)
error("Logic_engine %d not a far object (its a %d)", script / SIZE, far_head->fileType);
- // raw_script_ad = (char*) (head + 1) + sizeof(_standardHeader);
+ // raw_script_ad = (char *) (head + 1) + sizeof(_standardHeader);
// get our objects data address
- // raw_data_ad = (char*) (_curObjectHub + 1);
+ // raw_data_ad = (char *) (_curObjectHub + 1);
- raw_script_ad = (char*) far_head;
+ raw_script_ad = (char *) far_head;
ret = runScript(raw_script_ad, raw_data_ad, &_curObjectHub->script_pc[LEVEL]);