diff options
Diffstat (limited to 'sword2/memory.cpp')
| -rw-r--r-- | sword2/memory.cpp | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/sword2/memory.cpp b/sword2/memory.cpp index c3268af953..bc7ee94345 100644 --- a/sword2/memory.cpp +++ b/sword2/memory.cpp @@ -17,9 +17,6 @@ * $Header$ */ -// FIXME: We should investigate which problem all this memory managing stuff -// is trying to solve. I'm not convinced that it's really needed. - // memory manager // - "remember, it's not good to leave memory locked for a moment longer // than necessary" Tony @@ -45,17 +42,13 @@ namespace Sword2 { -MemoryManager memory; +MemoryManager *memory; #define MEMORY_POOL (1024 * 12000) // #define MEMDEBUG 1 -void MemoryManager::exit(void) { - free(_freeMemman); -} - -void MemoryManager::init(void) { +MemoryManager::MemoryManager(void) { uint32 j; uint8 *memory_base; @@ -91,6 +84,10 @@ void MemoryManager::init(void) { _baseMemBlock = 0; // for now } +MemoryManager::~MemoryManager(void) { + free(_freeMemman); +} + mem *MemoryManager::lowLevelAlloc(uint32 size, uint32 type, uint32 unique_id) { // allocate a block of memory - locked or float @@ -472,7 +469,7 @@ mem *MemoryManager::allocMemory(uint32 size, uint32 type, uint32 unique_id) { while (virtualDefrag(size)) { // trash the oldest closed resource - if (!res_man.helpTheAgedOut()) { + if (!res_man->helpTheAgedOut()) { error("alloc ran out of memory: size=%d type=%d unique_id=%d", size, type, unique_id); } } |
