diff options
Diffstat (limited to 'sword2/mouse.h')
-rw-r--r-- | sword2/mouse.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/sword2/mouse.h b/sword2/mouse.h index 8af8e6eddf..08a6d0dedb 100644 --- a/sword2/mouse.h +++ b/sword2/mouse.h @@ -31,9 +31,12 @@ enum { MOUSE_menu = 1, // menu chooser MOUSE_drag = 2, // dragging luggage MOUSE_system_menu = 3, // system menu chooser - MOUSE_holding = 4 // speech chooser + MOUSE_holding = 4 // special }; +// The MOUSE_holding mode is entered when the conversation menu is closed, and +// exited when the mouse cursor moves off that menu area. I don't know why yet. + // mouse unit - like Object_mouse, but with anim resource & pc (needed if // sprite is to act as mouse detection mask) |