diff options
Diffstat (limited to 'sword2/resman.cpp')
-rw-r--r-- | sword2/resman.cpp | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/sword2/resman.cpp b/sword2/resman.cpp index 20350b7325..121dca1ed3 100644 --- a/sword2/resman.cpp +++ b/sword2/resman.cpp @@ -862,7 +862,6 @@ void resMan::Kill_all_res(uint8 wantInfo) //Tony29Nov96 if (ServiceWindows() == RDERR_APPCLOSED) // if we pressed Ctrl-Q { Close_game(); //close engine systems down - RestoreDisplay(); CloseAppWindow(); exit(0); //quit the game } @@ -953,7 +952,6 @@ void resMan::Kill_all_objects(uint8 wantInfo) // James17jan97 if (ServiceWindows() == RDERR_APPCLOSED) // if we pressed Ctrl-Q { Close_game(); //close engine systems down - RestoreDisplay(); CloseAppWindow(); exit(0); //quit the game } @@ -1054,7 +1052,6 @@ void resMan::CacheNewCluster(uint32 newCluster) if (ServiceWindows() == RDERR_APPCLOSED) // if we pressed Ctrl-Q { Close_game(); //close engine systems down - RestoreDisplay(); CloseAppWindow(); exit(0); //quit the game } @@ -1074,7 +1071,6 @@ void resMan::CacheNewCluster(uint32 newCluster) if (ServiceWindows() == RDERR_APPCLOSED) // if we pressed Ctrl-Q { Close_game(); //close engine systems down - RestoreDisplay(); CloseAppWindow(); exit(0); //quit the game } @@ -1084,13 +1080,7 @@ void resMan::CacheNewCluster(uint32 newCluster) } -//get rid of top menu flash (tony 26Aug97) EraseBackBuffer(); - FlipScreens(); - EraseBackBuffer(); - FlipScreens(); - - Set_mouse(0); Set_luggage(0); //tw28Aug @@ -1182,8 +1172,6 @@ void resMan::CacheNewCluster(uint32 newCluster) textSprite.y = textY; CopyScreenBuffer(); - FlipScreens(); - FadeUp((float)0.75); do @@ -1194,7 +1182,6 @@ void resMan::CacheNewCluster(uint32 newCluster) if (ServiceWindows() == RDERR_APPCLOSED) // if we pressed Ctrl-Q { Close_game(); //close engine systems down - RestoreDisplay(); CloseAppWindow(); exit(0); //quit the game } @@ -1243,8 +1230,6 @@ void resMan::CacheNewCluster(uint32 newCluster) textSprite.y = textY; CopyScreenBuffer(); - FlipScreens(); - fr += 1; } else @@ -1257,7 +1242,6 @@ void resMan::CacheNewCluster(uint32 newCluster) if (ServiceWindows() == RDERR_APPCLOSED) // if we pressed Ctrl-Q { Close_game(); //close engine systems down - RestoreDisplay(); CloseAppWindow(); exit(0); //quit the game } @@ -1288,7 +1272,6 @@ void resMan::CacheNewCluster(uint32 newCluster) if (ServiceWindows() == RDERR_APPCLOSED) // if we pressed Ctrl-Q { Close_game(); //close engine systems down - RestoreDisplay(); CloseAppWindow(); exit(0); //quit the game } @@ -1297,7 +1280,6 @@ void resMan::CacheNewCluster(uint32 newCluster) while(GetFadeStatus()==RDFADE_DOWN); CopyScreenBuffer(); - FlipScreens(); FadeUp((float)0.75); SVM_SetFileAttributes(resource_files[newCluster], FILE_ATTRIBUTE_NORMAL); // Git rid of read-only status. @@ -1498,7 +1480,6 @@ void resMan::GetCd(int cd) if (ServiceWindows() == RDERR_APPCLOSED) // if we pressed Ctrl-Q { Close_game(); //close engine systems down - RestoreDisplay(); CloseAppWindow(); exit(0); //quit the game } @@ -1517,7 +1498,6 @@ void resMan::GetCd(int cd) spriteInfo.y = oldY; // Drivers change the y co-ordinate, don't know why... spriteInfo.x = oldX; CopyScreenBuffer(); - FlipScreens(); } } while (!done); |