diff options
Diffstat (limited to 'sword2/save_rest.cpp')
-rw-r--r-- | sword2/save_rest.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/sword2/save_rest.cpp b/sword2/save_rest.cpp index e062ed0c93..d5e8dca505 100644 --- a/sword2/save_rest.cpp +++ b/sword2/save_rest.cpp @@ -520,7 +520,7 @@ void GetPlayerStructures(void) { Con_fatal_error("incorrect CUR_PLAYER_ID=%d", CUR_PLAYER_ID); raw_script_ad = (char *) head; - RunScript(raw_script_ad, raw_script_ad, &null_pc); + g_logic.runScript(raw_script_ad, raw_script_ad, &null_pc); res_man.close(CUR_PLAYER_ID); } @@ -543,12 +543,12 @@ void PutPlayerStructures(void) { // script no. 8 - 'george_savedata_return' calls fnGetPlayerSaveData null_pc = 8; - RunScript(raw_script_ad, raw_script_ad, &null_pc); + g_logic.runScript(raw_script_ad, raw_script_ad, &null_pc); // script no. 14 - 'set_up_nico_anim_tables' null_pc = 14; - RunScript(raw_script_ad, raw_script_ad, &null_pc); + g_logic.runScript(raw_script_ad, raw_script_ad, &null_pc); // which megaset was the player at the time of saving? @@ -570,7 +570,7 @@ void PutPlayerStructures(void) { break; } - RunScript(raw_script_ad, raw_script_ad, &null_pc); + g_logic.runScript(raw_script_ad, raw_script_ad, &null_pc); res_man.close(CUR_PLAYER_ID); } |