diff options
Diffstat (limited to 'sword2/save_rest.h')
-rw-r--r-- | sword2/save_rest.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/sword2/save_rest.h b/sword2/save_rest.h new file mode 100644 index 0000000000..b59c52fe45 --- /dev/null +++ b/sword2/save_rest.h @@ -0,0 +1,47 @@ +/* Copyright (C) 1994-2003 Revolution Software Ltd + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + */ + +#ifndef SAVE_REST_H +#define SAVE_REST_H + + +//#include "src\driver96.h" +#include "memory.h" + +#define SAVE_DESCRIPTION_LEN 64 + +uint32 SaveGame(uint16 slotNo, uint8 *description); +uint32 RestoreGame(uint16 slotNo); +uint32 GetSaveDescription(uint16 slotNo, uint8 *description); +void FillSaveBuffer(mem *buffer, uint32 size, uint8 *desc); +uint32 RestoreFromBuffer(mem *buffer, uint32 size); +uint32 FindBufferSize( void ); + + +// Save & Restore error codes + +// ERROR CODE VALUE MEANING REASON +// ========== ===== ======= ====== +#define SR_OK 0x00000000 // ok No worries +#define SR_ERR_FILEOPEN 0x00000001 // can't open file Could create file for saving, or couldn't find file for loading +#define SR_ERR_INCOMPATIBLE 0x00000002 // (RestoreGame only) incompatible savegame data Savegame file is obsolete. (Won't happen after development stops) +#define SR_ERR_READFAIL 0x00000003 // (RestoreGame only) failed on reading savegame file Something screwed up during the fread() +#define SR_ERR_WRITEFAIL 0x00000004 // (SaveGame only) failed on writing savegame file Something screwed up during the fwrite() - could be hard-drive full..? + +#endif |