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-rw-r--r--sword2/sound.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/sound.h b/sword2/sound.h
index 1866ec1225..f717aab33d 100644
--- a/sword2/sound.h
+++ b/sword2/sound.h
@@ -253,7 +253,7 @@ public:
void queueFx(int32 res, int32 type, int32 delay, int32 volume, int32 pan);
int32 playFx(FxQueueEntry *fx);
- int32 playFx(SoundHandle *handle, byte *data, uint32 len, uint8 vol, int8 pan, bool loop, SoundMixer::SoundType soundType);
+ int32 playFx(SoundHandle *handle, byte *data, uint32 len, uint8 vol, int8 pan, bool loop, Audio::Mixer::SoundType soundType);
int32 stopFx(int32 i);
int32 setFxIdVolumePan(int32 id, int vol, int pan = 255);