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-rw-r--r--sword2/speech.h23
1 files changed, 1 insertions, 22 deletions
diff --git a/sword2/speech.h b/sword2/speech.h
index aa0c117c7f..9000b5b7f7 100644
--- a/sword2/speech.h
+++ b/sword2/speech.h
@@ -20,30 +20,9 @@
#ifndef _SPEECH
#define _SPEECH
-#include "sword2/header.h"
-
-namespace Sword2 {
-
#define MAX_SUBJECT_LIST 30 // is that enough?
-// array of these for subject menu build up
-typedef struct {
- uint32 res;
- uint32 ref;
-} _subject_unit;
-
-// so speech text cleared when running a new start-script
-extern uint32 speech_text_bloc_no;
-
-extern int16 officialTextNumber;
-
-extern int32 speechScriptWaiting;
-
-//could alternately use logic->looping of course
-extern int choosing;
-
-extern uint32 unpause_zone;
-
+namespace Sword2 {
} // End of namespace Sword2
#endif