diff options
Diffstat (limited to 'sword2/startup.cpp')
-rw-r--r-- | sword2/startup.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/sword2/startup.cpp b/sword2/startup.cpp index 1d7161cfce..674ff09319 100644 --- a/sword2/startup.cpp +++ b/sword2/startup.cpp @@ -18,25 +18,25 @@ */ #include "stdafx.h" -#include "bs2/sword2.h" // for CloseGame() -#include "bs2/build_display.h" -#include "bs2/console.h" -#include "bs2/debug.h" -#include "bs2/defs.h" -#include "bs2/header.h" -#include "bs2/interpreter.h" -#include "bs2/logic.h" -#include "bs2/maketext.h" // for Kill_text_bloc() -#include "bs2/memory.h" -#include "bs2/mouse.h" -#include "bs2/object.h" -#include "bs2/resman.h" -#include "bs2/router.h" -#include "bs2/sound.h" -#include "bs2/speech.h" // for 'speech_text_bloc_no' - so that speech text can be cleared when running a new start-script -#include "bs2/startup.h" -#include "bs2/sync.h" -#include "bs2/tony_gsdk.h" +#include "sword2/sword2.h" // for CloseGame() +#include "sword2/build_display.h" +#include "sword2/console.h" +#include "sword2/debug.h" +#include "sword2/defs.h" +#include "sword2/header.h" +#include "sword2/interpreter.h" +#include "sword2/logic.h" +#include "sword2/maketext.h" // for Kill_text_bloc() +#include "sword2/memory.h" +#include "sword2/mouse.h" +#include "sword2/object.h" +#include "sword2/resman.h" +#include "sword2/router.h" +#include "sword2/sound.h" +#include "sword2/speech.h" // for 'speech_text_bloc_no' - so that speech text can be cleared when running a new start-script +#include "sword2/startup.h" +#include "sword2/sync.h" +#include "sword2/tony_gsdk.h" namespace Sword2 { |