diff options
Diffstat (limited to 'sword2/startup.cpp')
| -rw-r--r-- | sword2/startup.cpp | 8 | 
1 files changed, 4 insertions, 4 deletions
| diff --git a/sword2/startup.cpp b/sword2/startup.cpp index 19cb2838dd..0ec0768911 100644 --- a/sword2/startup.cpp +++ b/sword2/startup.cpp @@ -63,7 +63,7 @@ uint32 Logic::initStartMenu(void) {  	debug(5, "initialising start menu"); -	if (!(end = Read_file("startup.inf", &temp, UID_temp))) { +	if (!(end = _vm->readFile("startup.inf", &temp, UID_temp))) {  		debug(5, "Init_start_menu cannot open startup.inf");  		return 0;	// meaning no start menu available  	} @@ -191,7 +191,7 @@ void Logic::conStart(int start) {  		// restarting - stop sfx, music & speech! -		g_sword2->clearFxQueue(); +		_vm->clearFxQueue();  		// fade out any music that is currently playing  		fnStopMusic(NULL); @@ -214,11 +214,11 @@ void Logic::conStart(int start) {  		res_man->closeResource(1);  		// free all the route memory blocks from previous game -		router.freeAllRouteMem(); +		g_logic->_router->freeAllRouteMem();  		// if there was speech text, kill the text block  		if (_speechTextBlocNo) { -			fontRenderer.killTextBloc(_speechTextBlocNo); +			fontRenderer->killTextBloc(_speechTextBlocNo);  			_speechTextBlocNo = 0;  		} | 
