diff options
Diffstat (limited to 'sword2/startup.cpp')
| -rw-r--r-- | sword2/startup.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/sword2/startup.cpp b/sword2/startup.cpp index 19cb2838dd..0ec0768911 100644 --- a/sword2/startup.cpp +++ b/sword2/startup.cpp @@ -63,7 +63,7 @@ uint32 Logic::initStartMenu(void) { debug(5, "initialising start menu"); - if (!(end = Read_file("startup.inf", &temp, UID_temp))) { + if (!(end = _vm->readFile("startup.inf", &temp, UID_temp))) { debug(5, "Init_start_menu cannot open startup.inf"); return 0; // meaning no start menu available } @@ -191,7 +191,7 @@ void Logic::conStart(int start) { // restarting - stop sfx, music & speech! - g_sword2->clearFxQueue(); + _vm->clearFxQueue(); // fade out any music that is currently playing fnStopMusic(NULL); @@ -214,11 +214,11 @@ void Logic::conStart(int start) { res_man->closeResource(1); // free all the route memory blocks from previous game - router.freeAllRouteMem(); + g_logic->_router->freeAllRouteMem(); // if there was speech text, kill the text block if (_speechTextBlocNo) { - fontRenderer.killTextBloc(_speechTextBlocNo); + fontRenderer->killTextBloc(_speechTextBlocNo); _speechTextBlocNo = 0; } |
