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-rw-r--r--sword2/startup.h26
1 files changed, 12 insertions, 14 deletions
diff --git a/sword2/startup.h b/sword2/startup.h
index da69389164..642172c538 100644
--- a/sword2/startup.h
+++ b/sword2/startup.h
@@ -20,26 +20,24 @@
#ifndef _STARTUP
#define _STARTUP
-//#include "src\driver96.h"
-
-
-#define MAX_starts 100
+#define MAX_starts 100
#define MAX_description 100
+typedef struct {
+ char description[MAX_description];
-typedef struct
-{
- char description[MAX_description];
- uint32 start_res_id; //id of screen manager object
- uint32 key; //tell the manager which startup you want (if there are more than 1) (i.e more than 1 entrance to a screen and/or seperate game boots)
+ // id of screen manager object
+ uint32 start_res_id;
+ //tell the manager which startup you want (if there are more than 1)
+ // (i.e more than 1 entrance to a screen and/or seperate game boots)
+ uint32 key;
} _startup;
+extern _startup start_list[MAX_starts];
-extern _startup start_list[MAX_starts];
-
-uint32 Init_start_menu(void); //Tony13Aug96
-uint32 Con_print_start_menu(void); //Tony13Aug96
-uint32 Con_start(uint8 *input); //Tony15Oct96
+uint32 Init_start_menu(void);
+uint32 Con_print_start_menu(void);
+uint32 Con_start(uint8 *input);
#endif