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-rw-r--r--sword2/sword2.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp
index 6fcacd540f..f6925d39c6 100644
--- a/sword2/sword2.cpp
+++ b/sword2/sword2.cpp
@@ -184,7 +184,7 @@ int32 Sword2Engine::InitialiseGame(void) {
// res 1 is the globals list
file = res_man.open(1);
debug(5, "CALLING: SetGlobalInterpreterVariables");
- SetGlobalInterpreterVariables((int32 * ) (file + sizeof(_standardHeader)));
+ g_logic.setGlobalInterpreterVariables((int32 * ) (file + sizeof(_standardHeader)));
// DON'T CLOSE VARIABLES RESOURCE - KEEP IT OPEN AT VERY START OF
// MEMORY SO IT CAN'T MOVE!
@@ -466,7 +466,7 @@ void Sword2Engine::Start_game(void) {
raw_script = (char *) res_man.open(screen_manager_id);
// run the start script now (because no console)
- RunScript(raw_script, raw_data_ad, &null_pc);
+ g_logic.runScript(raw_script, raw_data_ad, &null_pc);
// close the ScreenManager object
res_man.close(screen_manager_id);