diff options
Diffstat (limited to 'sword2/sword2.cpp')
-rw-r--r-- | sword2/sword2.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp index a5d1a56e5e..a63ceb3169 100644 --- a/sword2/sword2.cpp +++ b/sword2/sword2.cpp @@ -54,7 +54,7 @@ static const GameSettings sword2_settings[] = { /* Broken Sword 2 */ {"sword2", "Broken Sword II", MDT_ADLIB | MDT_NATIVE, GF_DEFAULT_TO_1X_SCALER, "players.clu" }, {"sword2alt", "Broken Sword II (alt)", MDT_ADLIB | MDT_NATIVE, GF_DEFAULT_TO_1X_SCALER, "r2ctlns.ocx" }, - {"sword2demo", "Broken Sword II (Demo)", MDT_ADLIB | MDT_NATIVE, GF_DEFAULT_TO_1X_SCALER | GF_DEMO, "players.clu" }, + {"sword2demo", "Broken Sword II (Demo)", MDT_ADLIB | MDT_NATIVE, GF_DEFAULT_TO_1X_SCALER | Sword2::GF_DEMO, "players.clu" }, {NULL, NULL, MDT_NONE, 0, NULL} }; @@ -102,9 +102,8 @@ Sound *g_sound = NULL; Display *g_display = NULL; Sword2Engine::Sword2Engine(GameDetector *detector, OSystem *syst) - : Engine(detector, syst) { + : Engine(syst) { - _detector = detector; g_sword2 = this; _debugger = NULL; _features = detector->_game.features; |