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-rw-r--r--sword2/sword2.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp
index a5d1a56e5e..a63ceb3169 100644
--- a/sword2/sword2.cpp
+++ b/sword2/sword2.cpp
@@ -54,7 +54,7 @@ static const GameSettings sword2_settings[] = {
/* Broken Sword 2 */
{"sword2", "Broken Sword II", MDT_ADLIB | MDT_NATIVE, GF_DEFAULT_TO_1X_SCALER, "players.clu" },
{"sword2alt", "Broken Sword II (alt)", MDT_ADLIB | MDT_NATIVE, GF_DEFAULT_TO_1X_SCALER, "r2ctlns.ocx" },
- {"sword2demo", "Broken Sword II (Demo)", MDT_ADLIB | MDT_NATIVE, GF_DEFAULT_TO_1X_SCALER | GF_DEMO, "players.clu" },
+ {"sword2demo", "Broken Sword II (Demo)", MDT_ADLIB | MDT_NATIVE, GF_DEFAULT_TO_1X_SCALER | Sword2::GF_DEMO, "players.clu" },
{NULL, NULL, MDT_NONE, 0, NULL}
};
@@ -102,9 +102,8 @@ Sound *g_sound = NULL;
Display *g_display = NULL;
Sword2Engine::Sword2Engine(GameDetector *detector, OSystem *syst)
- : Engine(detector, syst) {
+ : Engine(syst) {
- _detector = detector;
g_sword2 = this;
_debugger = NULL;
_features = detector->_game.features;