diff options
Diffstat (limited to 'sword2/sword2.cpp')
| -rw-r--r-- | sword2/sword2.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp index f3ce0d515d..38784d6c82 100644 --- a/sword2/sword2.cpp +++ b/sword2/sword2.cpp @@ -189,11 +189,7 @@ int32 Sword2State::InitialiseGame(void) void Close_game() //Tony11Oct96 { Zdebug("Close_game() STARTING:"); -//avoid corruption when windows kicks back in EraseBackBuffer(); - FlipScreens(); - EraseBackBuffer(); - FlipScreens(); Kill_music(); // Stop music instantly! (James22aug97) Close_memory_manager(); // free the memory again @@ -315,7 +311,6 @@ void Sword2State::go() if (InitialiseGame()) { Zdebug("RETURNED from InitialiseGame - closing game"); - RestoreDisplay(); CloseAppWindow(); return; } @@ -459,7 +454,6 @@ void Sword2State::go() } Close_game(); //close engine systems down - RestoreDisplay(); CloseAppWindow(); return; //quit the game |
