diff options
Diffstat (limited to 'sword2/walker.cpp')
-rw-r--r-- | sword2/walker.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/sword2/walker.cpp b/sword2/walker.cpp index 1ed5950e26..1f88d7dd20 100644 --- a/sword2/walker.cpp +++ b/sword2/walker.cpp @@ -51,7 +51,7 @@ uint8 standby_dir; // walk mega to (x,y,dir) -int32 FN_walk(int32 *params) { // James (14nov96) +int32 FN_walk(int32 *params) { // params: 0 pointer to object's logic structure // 1 pointer to object's graphic structure // 2 pointer to object's mega structure @@ -252,7 +252,7 @@ int32 FN_walk(int32 *params) { // James (14nov96) // walk mega to start position of anim -int32 FN_walk_to_anim(int32 *params) { // James (14nov96) +int32 FN_walk_to_anim(int32 *params) { // params: 0 pointer to object's logic structure // 1 pointer to object's graphic structure // 2 pointer to object's mega structure @@ -315,7 +315,7 @@ int32 FN_walk_to_anim(int32 *params) { // James (14nov96) // just needs to call FN_walk() with current feet coords, so router can // produce anim of turn frames -int32 FN_turn(int32 *params) { // James (15nov96) +int32 FN_turn(int32 *params) { // params: 0 pointer to object's logic structure // 1 pointer to object's graphic structure // 2 pointer to object's mega structure @@ -357,7 +357,7 @@ int32 FN_turn(int32 *params) { // James (15nov96) // sets up the graphic object, but also needs to set the new 'current_dir' in // the mega object, so the router knows in future -int32 FN_stand_at(int32 *params) { // James +int32 FN_stand_at(int32 *params) { // params: 0 pointer to object's graphic structure // 1 pointer to object's mega structure // 2 target x-coord @@ -396,7 +396,7 @@ int32 FN_stand_at(int32 *params) { // James // stand mega in <direction> at current feet coords // just needs to call FN_stand_at() with current feet coords -int32 FN_stand(int32 *params) { // James (15nov96) +int32 FN_stand(int32 *params) { // params: 0 pointer to object's graphic structure // 1 pointer to object's mega structure // 2 target direction @@ -416,7 +416,7 @@ int32 FN_stand(int32 *params) { // James (15nov96) // stand mega at end position of anim -int32 FN_stand_after_anim(int32 *params) { // James (14nov96) +int32 FN_stand_after_anim(int32 *params) { // params: 0 pointer to object's graphic structure // 1 pointer to object's mega structure // 2 anim resource id @@ -463,7 +463,7 @@ int32 FN_stand_after_anim(int32 *params) { // James (14nov96) // stand mega at start position of anim -int32 FN_stand_at_anim(int32 *params) { // James (07feb97) +int32 FN_stand_at_anim(int32 *params) { // params: 0 pointer to object's graphic structure // 1 pointer to object's mega structure // 2 anim resource id @@ -510,11 +510,11 @@ int32 FN_stand_at_anim(int32 *params) { // James (07feb97) // Code to workout direction from start to dest -// used in what_target not valid for all megas jps 17mar95 +// used in what_target not valid for all megas #define diagonalx 36 #define diagonaly 8 -int What_target(int startX, int startY, int destX, int destY) { // S2.1(20Jul95JPS) +int What_target(int startX, int startY, int destX, int destY) { int deltaX = destX - startX; int deltaY = destY - startY; @@ -544,7 +544,7 @@ int What_target(int startX, int startY, int destX, int destY) { // S2.1(20Jul95 // just needs to call FN_walk() with current feet coords & direction computed // by What_target() -int32 FN_face_xy(int32 *params) { // James (29nov96) +int32 FN_face_xy(int32 *params) { // params: 0 pointer to object's logic structure // 1 pointer to object's graphic structure // 2 pointer to object's mega structure @@ -580,7 +580,7 @@ int32 FN_face_xy(int32 *params) { // James (29nov96) return FN_walk(pars); } -int32 FN_face_mega(int32 *params) { // S2.1(3mar95jps) Tony29Nov96 +int32 FN_face_mega(int32 *params) { // params: 0 pointer to object's logic structure // 1 pointer to object's graphic structure // 2 pointer to object's mega structure @@ -629,7 +629,7 @@ int32 FN_face_mega(int32 *params) { // S2.1(3mar95jps) Tony29Nov96 return FN_walk(pars); } -int32 FN_walk_to_talk_to_mega(int32 *params) { // Tony2Dec96 +int32 FN_walk_to_talk_to_mega(int32 *params) { // we route to left or right hand side of target id if possible // target is a shrinking mega @@ -715,7 +715,7 @@ int32 FN_walk_to_talk_to_mega(int32 *params) { // Tony2Dec96 return FN_walk(pars); } -int32 FN_set_walkgrid(int32 *params) { // (6dec96 JEL) +int32 FN_set_walkgrid(int32 *params) { Con_fatal_error("FN_set_walkgrid no longer valid"); return IR_CONT; } @@ -723,7 +723,7 @@ int32 FN_set_walkgrid(int32 *params) { // (6dec96 JEL) // add this walkgrid resource to the list of those used for routing in this // location - note this is ignored in the resource is already in the list -int32 FN_add_walkgrid(int32 *params) { // (03mar97 JEL) +int32 FN_add_walkgrid(int32 *params) { // params: 0 id of walkgrid resource // all objects that add walkgrids must be restarted whenever we @@ -749,7 +749,7 @@ int32 FN_add_walkgrid(int32 *params) { // (03mar97 JEL) // this location - note that this is ignored if the resource isn't actually // in the list -int32 FN_remove_walkgrid(int32 *params) { // (03mar97 JEL) +int32 FN_remove_walkgrid(int32 *params) { // params: 0 id of walkgrid resource RemoveWalkGrid(params[0]); @@ -761,7 +761,7 @@ int32 FN_register_walkgrid(int32 *params) { return IR_CONT; } -int32 FN_set_scaling(int32 *params) { // (6dec96 JEL) +int32 FN_set_scaling(int32 *params) { // params: 0 pointer to object's mega structure // 1 scale constant A // 2 scale constant B @@ -779,7 +779,7 @@ int32 FN_set_scaling(int32 *params) { // (6dec96 JEL) return IR_CONT; } -int32 FN_set_standby_coords(int32 *params) { // (10dec97 JEL) +int32 FN_set_standby_coords(int32 *params) { // set the standby walk coords to be used by FN_walk_to_anim & // FN_stand_after_anim when the anim header's start/end coords are zero |