diff options
Diffstat (limited to 'sword2')
-rw-r--r-- | sword2/driver/sprite.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/sword2/driver/sprite.cpp b/sword2/driver/sprite.cpp index 5432937731..c89c00c7e5 100644 --- a/sword2/driver/sprite.cpp +++ b/sword2/driver/sprite.cpp @@ -1197,8 +1197,9 @@ int32 SoftwareRenderCompressed256(_spriteInfo *s) return 0; } -// The surface functions are only used by the in-game dialogs. Everything -// that isn't needed for them (blending, scaling, etc.) has been removed. +// The surface functions are used by the in-game dialogs and for displaying +// cutscene subtitles. Everything that isn't needed for those cases (blending, +// scaling, etc.) has been removed. int32 CreateSurface(_spriteInfo *s, uint8 **sprite) { uint8 *newSprite; |