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-rw-r--r--tools/create_drascula/create_drascula.h131
1 files changed, 0 insertions, 131 deletions
diff --git a/tools/create_drascula/create_drascula.h b/tools/create_drascula/create_drascula.h
deleted file mode 100644
index 13903e9564..0000000000
--- a/tools/create_drascula/create_drascula.h
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@@ -1,131 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef CREATE_DRASCULA_H
-#define CREATE_DRASCULA_H
-
-#define ARRAYSIZE(x) ((int)(sizeof(x) / sizeof(x[0])))
-
-#define DATAALIGNMENT 4
-
-#define NUM_LANGS 5
-#define NUM_TEXT 501
-#define NUM_TEXTD 84
-#define NUM_TEXTB 15
-#define NUM_TEXTBJ 29
-#define NUM_TEXTE 24
-#define NUM_TEXTI 33
-#define NUM_TEXTL 32
-#define NUM_TEXTP 20
-#define NUM_TEXTT 25
-#define NUM_TEXTVB 63
-#define NUM_TEXTSYS 4
-#define NUM_TEXTHIS 5
-#define NUM_TEXTVERBS 6
-#define NUM_TEXTMISC 3
-#define NUM_TEXTD1 11
-
-typedef unsigned char uint8;
-typedef unsigned short uint16;
-typedef signed short int16;
-
-enum Verbs {
- kVerbDefault = -1,
- kVerbLook = 1,
- kVerbPick = 2,
- kVerbOpen = 3,
- kVerbClose = 4,
- kVerbTalk = 5,
- kVerbMove = 6
-};
-
-struct RoomTalkAction {
- int room;
- int chapter;
- int action;
- int objectID;
- int speechID;
-};
-
-struct ItemLocation {
- int x;
- int y;
-};
-
-struct CharInfo {
- char inChar;
- uint16 mappedChar;
- char charType; // 0 - letters, 1 - signs, 2 - accented
-};
-
-struct RoomUpdate {
- int roomNum;
- int flag;
- int flagValue;
- int sourceX;
- int sourceY;
- int destX;
- int destY;
- int width;
- int height;
- int type; // 0 - background, 1 - rect
-};
-
-enum TalkSequenceCommands {
- kPause = 0,
- kSetFlag = 1,
- kClearFlag = 2,
- kPickObject = 3,
- kAddObject = 4,
- kBreakOut = 5,
- kConverse = 6,
- kPlaceVB = 7,
- kUpdateRoom = 8,
- kUpdateScreen = 9,
- kTrackProtagonist = 10,
- kPlaySound = 11,
- kFinishSound = 12,
- kTalkerGeneral = 13,
- kTalkerDrunk = 14,
- kTalkerPianist = 15,
- kTalkerBJ = 16,
- kTalkerVBNormal = 17,
- kTalkerVBDoor = 18,
- kTalkerIgorSeated = 19,
- kTalkerWerewolf = 20,
- kTalkerMus = 21,
- kTalkerDrascula = 22,
- kTalkerBartender0 = 23,
- kTalkerBartender1 = 24
-};
-
-struct TalkSequenceCommand {
- int chapter;
- int sequence;
- int commandType;
- int action;
-};
-
-#endif /* CREATE_DRASCULA_H */