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-rw-r--r--tools/create_hugo/staticdisplay.h93
1 files changed, 0 insertions, 93 deletions
diff --git a/tools/create_hugo/staticdisplay.h b/tools/create_hugo/staticdisplay.h
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--- a/tools/create_hugo/staticdisplay.h
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@@ -1,93 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/*
- * This code is based on original Hugo Trilogy source code
- *
- * Copyright (c) 1989-1995 David P. Gray
- *
- */
-
-#ifndef STATICDISPLAY_H
-#define STATICDISPLAY_H
-
-#define SIZE_PAL_ARRAY 3*16
-
-#if 1
-// Color table of standard 16 VGA colors
-// Values from "Programmers guide to EGA/VGA cards" Ferraro, p303
-#define V1 168 // Low intensity value
-#define V2 255 // High intensity value
-#define V3 87 // Special for Brown/Gray
-#define V4 32 // De-saturate hi intensity
-
-
-byte _palette[SIZE_PAL_ARRAY] = {
- 0, 0, 0, // BLACK
- 0, 0, V1, // BLUE
- 0, V1, 0, // GREEN
- 0, V1, V1, // CYAN
- V1, 0, 0, // RED
- V1, 0, V1, // MAGENTA
- V1, V3, 0, // BROWN
- V1, V1, V1, // WHITE (LIGHT GRAY)
- V3, V3, V3, // GRAY (DARK GRAY)
- V4, V4, V2, // LIGHTBLUE
- V4, V2, V4, // LIGHTGREEN
- V4, V2, V2, // LIGHTCYAN
- V2, V4, V4, // LIGHTRED
- V2, V4, V2, // LIGHTMAGENTA
- V2, V2, V4, // YELLOW
- V2, V2, V2 // BRIGHTWHITE
-};
-#else
-// Original paletter found in original exe.
-// Currently disabled, because the result is quite ugly!
-// Color table of nearest standard 16 colors in system static palette
-#define C1 191 // Low intensity value
-#define C2 255 // High intensity value
-#define C3 127 // Special for Brown/Gray
-byte _palette[SIZE_PAL_ARRAY] = {
- 0, 0, 0, // BLACK
- 0, 0, C1, // BLUE
- 0, C1, 0, // GREEN
- 0, C1, C1, // CYAN
- C1, 0, 0, // RED
- C1, 0, C1, // MAGENTA
- C3, C3, 0, // BROWN
- C1, C1, C1, // WHITE (LIGHT GRAY)
- C3, C3, C3, // GRAY (DARK GRAY)
- 0, 0, C2, // LIGHTBLUE
- 0, C2, 0, // LIGHTGREEN
- 0, C2, C2, // LIGHTCYAN
- C2, 0, 0, // LIGHTRED
- C2, 0, C2, // LIGHTMAGENTA
- C2, C2, 0, // YELLOW
- C2, C2, C2 // BRIGHTWHITE
-};
-#endif
-
-
-#endif