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Diffstat (limited to 'tools/create_project/msvc.h')
-rw-r--r-- | tools/create_project/msvc.h | 100 |
1 files changed, 0 insertions, 100 deletions
diff --git a/tools/create_project/msvc.h b/tools/create_project/msvc.h deleted file mode 100644 index f41ecc3aba..0000000000 --- a/tools/create_project/msvc.h +++ /dev/null @@ -1,100 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -#ifndef TOOLS_CREATE_PROJECT_MSVC_H -#define TOOLS_CREATE_PROJECT_MSVC_H - -#include "create_project.h" - -namespace CreateProjectTool { - -class MSVCProvider : public ProjectProvider { -public: - MSVCProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version); - -protected: - - void createWorkspace(const BuildSetup &setup); - - void createOtherBuildFiles(const BuildSetup &setup); - - /** - * Create the global project properties. - * - * @param setup Description of the desired build setup. - */ - void createGlobalProp(const BuildSetup &setup); - - /** - * Outputs a property file based on the input parameters. - * - * It can be easily used to create different global properties files - * for a 64 bit and a 32 bit version. It will also take care that the - * two platform configurations will output their files into different - * directories. - * - * @param properties File stream in which to write the property settings. - * @param bits Number of bits the platform supports. - * @param defines Defines the platform needs to have set. - * @param prefix File prefix, used to add additional include paths. - */ - virtual void outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix) = 0; - - /** - * Generates the project properties for debug and release settings. - * - * @param setup Description of the desired build setup. - * @param isRelease Type of property file - * @param isWin32 Bitness of property file - * @param enableAnalysis PREfast support - */ - virtual void createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) = 0; - - /** - * Get the file extension for property files - */ - virtual const char *getPropertiesExtension() = 0; - - /** - * Get the Visual Studio version (used by the VS shell extension to launch the correct VS version) - */ - virtual int getVisualStudioVersion() = 0; - - /** - * Get the command line for the revision tool (shared between all Visual Studio based providers) - */ - std::string getPreBuildEvent() const; - - /** - * Get the command line for copying data files to the build directory - * - * @param isWin32 Bitness of property file - */ - std::string getPostBuildEvent(bool isWin32) const; -}; - -} // End of CreateProjectTool namespace - -#endif // TOOLS_CREATE_PROJECT_MSVC_H |