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-rw-r--r--tools/create_project/visualstudio.cpp378
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diff --git a/tools/create_project/visualstudio.cpp b/tools/create_project/visualstudio.cpp
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-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "visualstudio.h"
-
-#include <fstream>
-
-#include <algorithm>
-
-namespace CreateProjectTool {
-
-//////////////////////////////////////////////////////////////////////////
-// Visual Studio Provider (Visual Studio 2005 & 2008)
-//////////////////////////////////////////////////////////////////////////
-
-VisualStudioProvider::VisualStudioProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
- : MSVCProvider(global_warnings, project_warnings, version) {
-}
-
-const char *VisualStudioProvider::getProjectExtension() {
- return ".vcproj";
-}
-
-const char *VisualStudioProvider::getPropertiesExtension() {
- return ".vsprops";
-}
-
-int VisualStudioProvider::getVisualStudioVersion() {
- if (_version == 9)
- return 2008;
-
- if (_version == 8)
- return 2005;
-
- error("Unsupported version passed to createScummVMSolution");
-}
-
-#define OUTPUT_CONFIGURATION_SCUMMVM(config, platform, props) { \
- project << "\t\t<Configuration Name=\"" << config << "|" << platform << "\" ConfigurationType=\"1\" InheritedPropertySheets=\".\\ScummVM_" << config << props << ".vsprops\">\n" \
- "\t\t\t<Tool\tName=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n" \
- "\t\t\t<Tool\tName=\"VCLinkerTool\" OutputFile=\"$(OutDir)/scummvm.exe\"\n" \
- "\t\t\t\tAdditionalDependencies=\"" << libraries << "\"\n" \
- "\t\t\t/>\n" \
- "\t\t</Configuration>\n"; \
-}
-
-#define OUTPUT_CONFIGURATION_SCUMMVM_DEBUG(config, platform, props, isWin32) { \
- project << "\t\t<Configuration Name=\"" << config << "|" << platform << "\" ConfigurationType=\"1\" InheritedPropertySheets=\".\\ScummVM_" << config << props << ".vsprops\">\n" \
- "\t\t\t<Tool\tName=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n" \
- "\t\t\t<Tool\tName=\"VCLinkerTool\" OutputFile=\"$(OutDir)/scummvm.exe\"\n" \
- "\t\t\t\tAdditionalDependencies=\"" << libraries << "\"\n" \
- "\t\t\t/>\n"; \
- if (setup.runBuildEvents) { \
- project << "\t\t\t<Tool\tName=\"VCPreBuildEventTool\"\n" \
- "\t\t\t\tCommandLine=\"" << getPreBuildEvent() << "\"\n" \
- "\t\t\t/>\n" \
- "\t\t\t<Tool\tName=\"VCPostBuildEventTool\"\n" \
- "\t\t\t\tCommandLine=\"" << getPostBuildEvent(isWin32) << "\"\n" \
- "\t\t\t/>\n"; \
- } \
- project << "\t\t</Configuration>\n"; \
-}
-
-#define OUTPUT_CONFIGURATION(config, platform, props) { \
- project << "\t\t<Configuration Name=\"" << config << "|" << platform << "\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_" << config << props << ".vsprops\">\n" \
- "\t\t\t<Tool Name=\"VCCLCompilerTool\" "<< toolConfig << "/>\n" \
- "\t\t</Configuration>\n"; \
-}
-
-void VisualStudioProvider::createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
- const StringList &includeList, const StringList &excludeList) {
- const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension();
- std::ofstream project(projectFile.c_str());
- if (!project)
- error("Could not open \"" + projectFile + "\" for writing");
-
- project << "<?xml version=\"1.0\" encoding=\"windows-1252\"?>\n"
- "<VisualStudioProject\n"
- "\tProjectType=\"Visual C++\"\n"
- "\tVersion=\"" << _version << ".00\"\n"
- "\tName=\"" << name << "\"\n"
- "\tProjectGUID=\"{" << uuid << "}\"\n"
- "\tRootNamespace=\"" << name << "\"\n"
- "\tKeyword=\"Win32Proj\"\n";
-
- if (_version >= 9)
- project << "\tTargetFrameworkVersion=\"131072\"\n";
-
- project << "\t>\n"
- "\t<Platforms>\n"
- "\t\t<Platform Name=\"Win32\" />\n"
- "\t\t<Platform Name=\"x64\" />\n"
- "\t</Platforms>\n"
- "\t<Configurations>\n";
-
- // Check for project-specific warnings:
- std::map< std::string, std::list<std::string> >::iterator warningsIterator = _projectWarnings.find(name);
-
- if (name == "scummvm") {
- std::string libraries;
-
- for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
- libraries += ' ' + *i + ".lib";
-
- // Win32
- OUTPUT_CONFIGURATION_SCUMMVM_DEBUG("Debug", "Win32", "", true);
- OUTPUT_CONFIGURATION_SCUMMVM_DEBUG("Analysis", "Win32", "", true);
- OUTPUT_CONFIGURATION_SCUMMVM("Release", "Win32", "");
-
- // x64
- // For 'x64' we must disable NASM support. Usually we would need to disable the "nasm" feature for that and
- // re-create the library list, BUT since NASM doesn't link any additional libraries, we can just use the
- // libraries list created for IA-32. If that changes in the future, we need to adjust this part!
- OUTPUT_CONFIGURATION_SCUMMVM_DEBUG("Debug", "x64", "64", true);
- OUTPUT_CONFIGURATION_SCUMMVM_DEBUG("Analysis", "x64", "64", true);
- OUTPUT_CONFIGURATION_SCUMMVM("Release", "x64", "64");
-
- } else {
- std::string warnings = "";
- if (warningsIterator != _projectWarnings.end())
- for (StringList::const_iterator i = warningsIterator->second.begin(); i != warningsIterator->second.end(); ++i)
- warnings += *i + ';';
-
- std::string toolConfig;
- toolConfig = (!warnings.empty() ? "DisableSpecificWarnings=\"" + warnings + "\"" : "");
- toolConfig += (name == "tinsel" ? "DebugInformationFormat=\"3\" " : "");
- toolConfig += (name == "sword25" ? "DisableLanguageExtensions=\"false\" " : "");
-
- // Win32
- OUTPUT_CONFIGURATION("Debug", "Win32", "");
- OUTPUT_CONFIGURATION("Analysis", "Win32", "");
- OUTPUT_CONFIGURATION("Release", "Win32", "");
- OUTPUT_CONFIGURATION("Debug", "x64", "64");
- OUTPUT_CONFIGURATION("Analysis", "x64", "64");
- OUTPUT_CONFIGURATION("Release", "x64", "64");
- }
-
- project << "\t</Configurations>\n"
- "\t<Files>\n";
-
- std::string modulePath;
- if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
- modulePath = moduleDir.substr(setup.srcDir.size());
- if (!modulePath.empty() && modulePath.at(0) == '/')
- modulePath.erase(0, 1);
- }
-
- if (modulePath.size())
- addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath);
- else
- addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);
-
- project << "\t</Files>\n"
- "</VisualStudioProject>\n";
-}
-
-void VisualStudioProvider::writeReferences(std::ofstream &output) {
- output << "\tProjectSection(ProjectDependencies) = postProject\n";
-
- for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
- if (i->first == "scummvm")
- continue;
-
- output << "\t\t{" << i->second << "} = {" << i->second << "}\n";
- }
-
- output << "\tEndProjectSection\n";
-}
-
-void VisualStudioProvider::outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix) {
- std::string warnings;
- for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i)
- warnings += *i + ';';
-
- std::string definesList;
- for (StringList::const_iterator i = defines.begin(); i != defines.end(); ++i) {
- if (i != defines.begin())
- definesList += ';';
- definesList += *i;
- }
-
- properties << "<?xml version=\"1.0\" encoding=\"Windows-1252\"?>\n"
- "<VisualStudioPropertySheet\n"
- "\tProjectType=\"Visual C++\"\n"
- "\tVersion=\"8.00\"\n"
- "\tName=\"ScummVM_Global\"\n"
- "\tOutputDirectory=\"$(ConfigurationName)" << bits << "\"\n"
- "\tIntermediateDirectory=\"$(ConfigurationName)" << bits << "/$(ProjectName)\"\n"
- "\t>\n"
- "\t<Tool\n"
- "\t\tName=\"VCCLCompilerTool\"\n"
- "\t\tDisableLanguageExtensions=\"true\"\n"
- "\t\tDisableSpecificWarnings=\"" << warnings << "\"\n"
- "\t\tAdditionalIncludeDirectories=\"" << prefix << ";" << prefix << "\\engines;$(SCUMMVM_LIBS)\\include\"\n"
- "\t\tPreprocessorDefinitions=\"" << definesList << "\"\n"
- "\t\tExceptionHandling=\"0\"\n"
- "\t\tRuntimeTypeInfo=\"false\"\n"
- "\t\tWarningLevel=\"4\"\n"
- "\t\tWarnAsError=\"false\"\n"
- "\t\tCompileAs=\"0\"\n"
- "\t\t/>\n"
- "\t<Tool\n"
- "\t\tName=\"VCLibrarianTool\"\n"
- "\t\tIgnoreDefaultLibraryNames=\"\"\n"
- "\t/>\n"
- "\t<Tool\n"
- "\t\tName=\"VCLinkerTool\"\n"
- "\t\tIgnoreDefaultLibraryNames=\"\"\n"
- "\t\tSubSystem=\"1\"\n"
- "\t\tEntryPointSymbol=\"WinMainCRTStartup\"\n"
- "\t\tAdditionalLibraryDirectories=\"$(SCUMMVM_LIBS)\\lib\\" << ((bits == 32) ? "x86" : "x64") << "\"\n"
- "\t/>\n"
- "\t<Tool\n"
- "\t\tName=\"VCResourceCompilerTool\"\n"
- "\t\tPreprocessorDefinitions=\"HAS_INCLUDE_SET\"\n"
- "\t\tAdditionalIncludeDirectories=\"" << prefix << "\"\n"
- "\t/>\n"
- "</VisualStudioPropertySheet>\n";
-
- properties.flush();
-}
-
-void VisualStudioProvider::createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) {
- const std::string outputType = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug"));
- const std::string outputBitness = (isWin32 ? "32" : "64");
-
- std::ofstream properties((setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str());
- if (!properties)
- error("Could not open \"" + setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing");
-
- properties << "<?xml version=\"1.0\" encoding=\"Windows-1252\"?>\n"
- "<VisualStudioPropertySheet\n"
- "\tProjectType=\"Visual C++\"\n"
- "\tVersion=\"8.00\"\n"
- "\tName=\"ScummVM_" << outputType << outputBitness << "\"\n"
- "\tInheritedPropertySheets=\".\\ScummVM_Global" << (isWin32 ? "" : "64") << ".vsprops\"\n"
- "\t>\n"
- "\t<Tool\n"
- "\t\tName=\"VCCLCompilerTool\"\n";
-
- if (isRelease) {
- properties << "\t\tEnableIntrinsicFunctions=\"true\"\n"
- "\t\tWholeProgramOptimization=\"true\"\n"
- "\t\tPreprocessorDefinitions=\"WIN32;RELEASE_BUILD\"\n"
- "\t\tStringPooling=\"true\"\n"
- "\t\tBufferSecurityCheck=\"false\"\n"
- "\t\tDebugInformationFormat=\"0\"\n"
- "\t\tAdditionalOption=\"" << (enableAnalysis ? "/analyze" : "") << "\"\n"
- "\t/>\n"
- "\t<Tool\n"
- "\t\tName=\"VCLinkerTool\"\n"
- "\t\tLinkIncremental=\"1\"\n"
- "\t\tIgnoreDefaultLibraryNames=\"\"\n"
- "\t\tSetChecksum=\"true\"\n";
- } else {
- properties << "\t\tOptimization=\"0\"\n"
- "\t\tPreprocessorDefinitions=\"WIN32\"\n"
- "\t\tMinimalRebuild=\"true\"\n"
- "\t\tBasicRuntimeChecks=\"3\"\n"
- "\t\tRuntimeLibrary=\"1\"\n"
- "\t\tEnableFunctionLevelLinking=\"true\"\n"
- "\t\tWarnAsError=\"false\"\n"
- "\t\tDebugInformationFormat=\"" << (isWin32 ? "4" : "3") << "\"\n" // For x64 format "4" (Edit and continue) is not supported, thus we default to "3"
- "\t\tAdditionalOption=\"" << (enableAnalysis ? "/analyze" : "") << "\"\n"
- "\t/>\n"
- "\t<Tool\n"
- "\t\tName=\"VCLinkerTool\"\n"
- "\t\tLinkIncremental=\"2\"\n"
- "\t\tGenerateDebugInformation=\"true\"\n"
- "\t\tIgnoreDefaultLibraryNames=\"libcmt.lib\"\n";
- }
-
- properties << "\t/>\n"
- "</VisualStudioPropertySheet>\n";
-
- properties.flush();
- properties.close();
-}
-
-void VisualStudioProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
- const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) {
- const std::string indentString = getIndent(indentation + 2);
-
- if (indentation)
- projectFile << getIndent(indentation + 1) << "<Filter\tName=\"" << dir.name << "\">\n";
-
- for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) {
- const FileNode *node = *i;
-
- if (!node->children.empty()) {
- writeFileListToProject(*node, projectFile, indentation + 1, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/');
- } else {
- if (producesObjectFile(node->name)) {
- std::string name, ext;
- splitFilename(node->name, name, ext);
- const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), name + ".o") != duplicate.end());
-
- if (ext == "asm") {
- std::string objFileName = "$(IntDir)\\";
- if (isDuplicate)
- objFileName += objPrefix;
- objFileName += "$(InputName).obj";
-
- const std::string toolLine = indentString + "\t\t<Tool Name=\"VCCustomBuildTool\" CommandLine=\"nasm.exe -f win32 -g -o &quot;" + objFileName + "&quot; &quot;$(InputPath)&quot;&#x0D;&#x0A;\" Outputs=\"" + objFileName + "\" />\n";
-
- // NASM is not supported for x64, thus we do not need to add additional entries here :-).
- projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\">\n"
- << indentString << "\t<FileConfiguration Name=\"Debug|Win32\">\n"
- << toolLine
- << indentString << "\t</FileConfiguration>\n"
- << indentString << "\t<FileConfiguration Name=\"Analysis|Win32\">\n"
- << toolLine
- << indentString << "\t</FileConfiguration>\n"
- << indentString << "\t<FileConfiguration Name=\"Release|Win32\">\n"
- << toolLine
- << indentString << "\t</FileConfiguration>\n"
- << indentString << "</File>\n";
- } else {
- if (isDuplicate) {
- const std::string toolLine = indentString + "\t\t<Tool Name=\"VCCLCompilerTool\" ObjectFile=\"$(IntDir)\\" + objPrefix + "$(InputName).obj\" XMLDocumentationFileName=\"$(IntDir)\\" + objPrefix + "$(InputName).xdc\" />\n";
-
- projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\">\n"
- << indentString << "\t<FileConfiguration Name=\"Debug|Win32\">\n"
- << toolLine
- << indentString << "\t</FileConfiguration>\n"
- << indentString << "\t<FileConfiguration Name=\"Analysis|Win32\">\n"
- << toolLine
- << indentString << "\t</FileConfiguration>\n"
- << indentString << "\t<FileConfiguration Name=\"Release|Win32\">\n"
- << toolLine
- << indentString << "\t</FileConfiguration>\n"
- << indentString << "\t<FileConfiguration Name=\"Debug|x64\">\n"
- << toolLine
- << indentString << "\t</FileConfiguration>\n"
- << indentString << "\t<FileConfiguration Name=\"Analysis|x64\">\n"
- << toolLine
- << indentString << "\t</FileConfiguration>\n"
- << indentString << "\t<FileConfiguration Name=\"Release|x64\">\n"
- << toolLine
- << indentString << "\t</FileConfiguration>\n"
- << indentString << "</File>\n";
- } else {
- projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\" />\n";
- }
- }
- } else {
- projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\" />\n";
- }
- }
- }
-
- if (indentation)
- projectFile << getIndent(indentation + 1) << "</Filter>\n";
-}
-
-} // End of CreateProjectTool namespace