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-rw-r--r--tools/create_toon/create_toon.cpp166
1 files changed, 0 insertions, 166 deletions
diff --git a/tools/create_toon/create_toon.cpp b/tools/create_toon/create_toon.cpp
deleted file mode 100644
index 3cf252cbcd..0000000000
--- a/tools/create_toon/create_toon.cpp
+++ /dev/null
@@ -1,166 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- * This is a utility for storing all the hardcoded data of Toonstruck in a separate
- * data file, used by the game engine
- */
-
-// Disable symbol overrides so that we can use system headers.
-#define FORBIDDEN_SYMBOL_ALLOW_ALL
-
-// HACK to allow building with the SDL backend on MinGW
-// see bug #1800764 "TOOLS: MinGW tools building broken"
-#ifdef main
-#undef main
-#endif // main
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "common/scummsys.h"
-#include "common/events.h"
-
-#include "create_toon.h"
-#include "staticdata.h"
-
-static void writeByte(FILE *fp, uint8 b) {
- fwrite(&b, 1, 1, fp);
-}
-
-static void writeUint16BE(FILE *fp, uint16 value) {
- writeByte(fp, (uint8)(value >> 8));
- writeByte(fp, (uint8)(value & 0xFF));
-}
-
-void writeSint16BE(FILE *fp, int16 value) {
- writeUint16BE(fp, (uint16)value);
-}
-
-static void writeUint32BE(FILE *fp, uint32 value) {
- writeByte(fp, (uint8)(value >> 24));
- writeByte(fp, (uint8)((value >> 16) & 0xFF));
- writeByte(fp, (uint8)((value >> 8) & 0xFF));
- writeByte(fp, (uint8)(value & 0xFF));
-}
-
-void writeSint32BE(FILE *fp, int32 value) {
- writeUint32BE(fp, (uint16)value);
-}
-
-int main(int argc, char *argv[]) {
- FILE *outFile;
- int nbrElem;
-
- outFile = fopen("toon.dat", "wb");
-
- // Write header
- fwrite("TOON", 4, 1, outFile);
-
- writeByte(outFile, TOON_DAT_VER_MAJ);
- writeByte(outFile, TOON_DAT_VER_MIN);
-
- // game versions/variantes
- writeUint16BE(outFile, NUM_VARIANTE);
-
- // Write locationDirNotVisited
- nbrElem = sizeof(locationDirNotVisited_EN) / sizeof(char *);
- writeTextArray(outFile, locationDirNotVisited_EN, nbrElem);
-
- nbrElem = sizeof(locationDirNotVisited_FR) / sizeof(char *);
- writeTextArray(outFile, locationDirNotVisited_FR, nbrElem);
-
- nbrElem = sizeof(locationDirNotVisited_DE) / sizeof(char *);
- writeTextArray(outFile, locationDirNotVisited_DE, nbrElem);
-
- nbrElem = sizeof(locationDirNotVisited_RU) / sizeof(char *);
- writeTextArray(outFile, locationDirNotVisited_RU, nbrElem);
-
- nbrElem = sizeof(locationDirNotVisited_SP) / sizeof(char *);
- writeTextArray(outFile, locationDirNotVisited_SP, nbrElem);
-
- // Write locationDirVisited
- nbrElem = sizeof(locationDirVisited_EN) / sizeof(char *);
- writeTextArray(outFile, locationDirVisited_EN, nbrElem);
-
- nbrElem = sizeof(locationDirVisited_FR) / sizeof(char *);
- writeTextArray(outFile, locationDirVisited_FR, nbrElem);
-
- nbrElem = sizeof(locationDirVisited_DE) / sizeof(char *);
- writeTextArray(outFile, locationDirVisited_DE, nbrElem);
-
- nbrElem = sizeof(locationDirVisited_RU) / sizeof(char *);
- writeTextArray(outFile, locationDirVisited_RU, nbrElem);
-
- nbrElem = sizeof(locationDirVisited_SP) / sizeof(char *);
- writeTextArray(outFile, locationDirVisited_SP, nbrElem);
-
- // Write specialInfoLine
- nbrElem = sizeof(specialInfoLine_EN) / sizeof(char *);
- writeTextArray(outFile, specialInfoLine_EN, nbrElem);
-
- nbrElem = sizeof(specialInfoLine_FR) / sizeof(char *);
- writeTextArray(outFile, specialInfoLine_FR, nbrElem);
-
- nbrElem = sizeof(specialInfoLine_DE) / sizeof(char *);
- writeTextArray(outFile, specialInfoLine_DE, nbrElem);
-
- nbrElem = sizeof(specialInfoLine_RU) / sizeof(char *);
- writeTextArray(outFile, specialInfoLine_RU, nbrElem);
-
- nbrElem = sizeof(specialInfoLine_SP) / sizeof(char *);
- writeTextArray(outFile, specialInfoLine_SP, nbrElem);
-
-// Not yet handled : miscTexts, endingLine and exitLine. Are they useful?
-
- fclose(outFile);
- return 0;
-}
-
-void writeTextArray(FILE *outFile, const char *textArray[], int nbrText) {
- int len, len1, pad;
- uint8 padBuf[DATAALIGNMENT];
-
- for (int i = 0; i < DATAALIGNMENT; i++)
- padBuf[i] = 0;
-
- writeUint16BE(outFile, nbrText);
- len = DATAALIGNMENT - 2;
- for (int i = 0; i < nbrText; i++) {
- len1 = strlen(textArray[i]) + 1;
- pad = DATAALIGNMENT - (len1 + 2) % DATAALIGNMENT;
- len += 2 + len1 + pad;
- }
- writeUint16BE(outFile, len);
-
- fwrite(padBuf, DATAALIGNMENT - 2, 1, outFile); // padding
- for (int i = 0; i < nbrText; i++) {
- len = strlen(textArray[i]) + 1;
- pad = DATAALIGNMENT - (len + 2) % DATAALIGNMENT;
-
- writeUint16BE(outFile, len + pad + 2);
- fwrite(textArray[i], len, 1, outFile);
- fwrite(padBuf, pad, 1, outFile);
- }
-}
-