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-rw-r--r--tools/create_toon/create_toon.h47
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diff --git a/tools/create_toon/create_toon.h b/tools/create_toon/create_toon.h
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--- a/tools/create_toon/create_toon.h
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@@ -1,47 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef CREATE_TOON_H
-#define CREATE_TOON_H
-
-#define ARRAYSIZE(x) ((int)(sizeof(x) / sizeof(x[0])))
-
-#define DATAALIGNMENT 4
-
-#define TOON_DAT_VER_MAJ 0 // 1 byte
-#define TOON_DAT_VER_MIN 3 // 1 byte
-
-// Number of Variante of the game. For the moment, it's the same
-// than the number of languages
-#define NUM_VARIANTE 5
-
-typedef unsigned char uint8;
-typedef unsigned char byte;
-typedef unsigned short uint16;
-typedef signed short int16;
-
-void writeTextArray(FILE *outFile, const char *textData[], int nbrText);
-
-#endif // CREATE_TOON_H