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-rw-r--r--video/dxa_decoder.cpp562
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diff --git a/video/dxa_decoder.cpp b/video/dxa_decoder.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/debug.h"
+#include "common/endian.h"
+#include "common/archive.h"
+#include "common/system.h"
+#include "common/stream.h"
+#include "common/util.h"
+
+#include "graphics/video/dxa_decoder.h"
+
+#ifdef USE_ZLIB
+ #include "common/zlib.h"
+#endif
+
+namespace Graphics {
+
+DXADecoder::DXADecoder() {
+ _fileStream = 0;
+ _surface = 0;
+ _dirtyPalette = false;
+
+ _frameBuffer1 = 0;
+ _frameBuffer2 = 0;
+ _scaledBuffer = 0;
+
+ _inBuffer = 0;
+ _inBufferSize = 0;
+
+ _decompBuffer = 0;
+ _decompBufferSize = 0;
+
+ _width = 0;
+ _height = 0;
+
+ _frameSize = 0;
+ _frameCount = 0;
+ _frameRate = 0;
+
+ _scaleMode = S_NONE;
+}
+
+DXADecoder::~DXADecoder() {
+ close();
+}
+
+bool DXADecoder::load(Common::SeekableReadStream *stream) {
+ close();
+
+ _fileStream = stream;
+
+ uint32 tag = _fileStream->readUint32BE();
+ assert(tag == MKID_BE('DEXA'));
+
+ uint8 flags = _fileStream->readByte();
+ _frameCount = _fileStream->readUint16BE();
+ int32 frameRate = _fileStream->readSint32BE();
+
+ if (frameRate > 0)
+ _frameRate = 1000 / frameRate;
+ else if (frameRate < 0)
+ _frameRate = 100000 / (-frameRate);
+ else
+ _frameRate = 10;
+
+ _width = _fileStream->readUint16BE();
+ _height = _fileStream->readUint16BE();
+
+ if (flags & 0x80) {
+ _scaleMode = S_INTERLACED;
+ _curHeight = _height / 2;
+ } else if (flags & 0x40) {
+ _scaleMode = S_DOUBLE;
+ _curHeight = _height / 2;
+ } else {
+ _scaleMode = S_NONE;
+ _curHeight = _height;
+ }
+
+ _surface = new Graphics::Surface();
+ _surface->bytesPerPixel = 1;
+
+ debug(2, "flags 0x0%x framesCount %d width %d height %d rate %d", flags, getFrameCount(), getWidth(), getHeight(), getFrameRate().toInt());
+
+ _frameSize = _width * _height;
+ _decompBufferSize = _frameSize;
+ _frameBuffer1 = (uint8 *)malloc(_frameSize);
+ memset(_frameBuffer1, 0, _frameSize);
+ _frameBuffer2 = (uint8 *)malloc(_frameSize);
+ memset(_frameBuffer2, 0, _frameSize);
+ if (!_frameBuffer1 || !_frameBuffer2)
+ error("DXADecoder: Error allocating frame buffers (size %u)", _frameSize);
+
+ _scaledBuffer = 0;
+ if (_scaleMode != S_NONE) {
+ _scaledBuffer = (uint8 *)malloc(_frameSize);
+ memset(_scaledBuffer, 0, _frameSize);
+ if (!_scaledBuffer)
+ error("Error allocating scale buffer (size %u)", _frameSize);
+ }
+
+#ifdef DXA_EXPERIMENT_MAXD
+ // Check for an extended header
+ if (flags & 1) {
+ uint32 size;
+
+ do {
+ tag = _fileStream->readUint32BE();
+
+ if (tag != 0)
+ size = _fileStream->readUint32BE();
+
+ switch (tag) {
+ case 0: // No more tags
+ break;
+ case MKID_BE('MAXD'):
+ assert(size == 4);
+ _decompBufferSize = _fileStream->readUint32BE();
+ break;
+ default: // Unknown tag - skip it.
+ while (size > 0) {
+ byte dummy = _fileStream->readByte();
+ size--;
+ }
+ break;
+ }
+ } while (tag != 0);
+ }
+#endif
+
+ // Read the sound header
+ _soundTag = _fileStream->readUint32BE();
+
+ return true;
+}
+
+void DXADecoder::close() {
+ if (!_fileStream)
+ return;
+
+ delete _fileStream;
+ _fileStream = 0;
+
+ delete _surface;
+ _surface = 0;
+
+ free(_frameBuffer1);
+ free(_frameBuffer2);
+ free(_scaledBuffer);
+ free(_inBuffer);
+ free(_decompBuffer);
+
+ _inBuffer = 0;
+ _decompBuffer = 0;
+
+ reset();
+}
+
+void DXADecoder::decodeZlib(byte *data, int size, int totalSize) {
+#ifdef USE_ZLIB
+ unsigned long dstLen = totalSize;
+ Common::uncompress(data, &dstLen, _inBuffer, size);
+#endif
+}
+
+#define BLOCKW 4
+#define BLOCKH 4
+
+void DXADecoder::decode12(int size) {
+#ifdef USE_ZLIB
+ if (_decompBuffer == NULL) {
+ _decompBuffer = (byte *)malloc(_decompBufferSize);
+ memset(_decompBuffer, 0, _decompBufferSize);
+ if (_decompBuffer == NULL)
+ error("Error allocating decomp buffer (size %u)", _decompBufferSize);
+ }
+ /* decompress the input data */
+ decodeZlib(_decompBuffer, size, _decompBufferSize);
+
+ byte *dat = _decompBuffer;
+
+ memcpy(_frameBuffer2, _frameBuffer1, _frameSize);
+
+ for (uint32 by = 0; by < _height; by += BLOCKH) {
+ for (uint32 bx = 0; bx < _width; bx += BLOCKW) {
+ byte type = *dat++;
+ byte *b2 = _frameBuffer1 + bx + by * _width;
+
+ switch (type) {
+ case 0:
+ break;
+ case 10:
+ case 11:
+ case 12:
+ case 13:
+ case 14:
+ case 15:
+ case 1: {
+ unsigned short diffMap;
+ if (type >= 10 && type <= 15) {
+ static const struct { uint8 sh1, sh2; } shiftTbl[6] = {
+ {0, 0}, {8, 0}, {8, 8}, {8, 4}, {4, 0}, {4, 4}
+ };
+ diffMap = ((*dat & 0xF0) << shiftTbl[type-10].sh1) |
+ ((*dat & 0x0F) << shiftTbl[type-10].sh2);
+ dat++;
+ } else {
+ diffMap = *(unsigned short*)dat;
+ dat += 2;
+ }
+
+ for (int yc = 0; yc < BLOCKH; yc++) {
+ for (int xc = 0; xc < BLOCKW; xc++) {
+ if (diffMap & 0x8000) {
+ b2[xc] = *dat++;
+ }
+ diffMap <<= 1;
+ }
+ b2 += _width;
+ }
+ break;
+ }
+ case 2: {
+ byte color = *dat++;
+
+ for (int yc = 0; yc < BLOCKH; yc++) {
+ for (int xc = 0; xc < BLOCKW; xc++) {
+ b2[xc] = color;
+ }
+ b2 += _width;
+ }
+ break;
+ }
+ case 3: {
+ for (int yc = 0; yc < BLOCKH; yc++) {
+ for (int xc = 0; xc < BLOCKW; xc++) {
+ b2[xc] = *dat++;
+ }
+ b2 += _width;
+ }
+ break;
+ }
+ case 4: {
+ byte mbyte = *dat++;
+ int mx = (mbyte >> 4) & 0x07;
+ if (mbyte & 0x80)
+ mx = -mx;
+ int my = mbyte & 0x07;
+ if (mbyte & 0x08)
+ my = -my;
+ byte *b1 = _frameBuffer2 + (bx+mx) + (by+my) * _width;
+ for (int yc = 0; yc < BLOCKH; yc++) {
+ memcpy(b2, b1, BLOCKW);
+ b1 += _width;
+ b2 += _width;
+ }
+ break;
+ }
+ case 5:
+ break;
+ default:
+ error("decode12: Unknown type %d", type);
+ }
+ }
+ }
+#endif
+}
+
+void DXADecoder::decode13(int size) {
+#ifdef USE_ZLIB
+ uint8 *codeBuf, *dataBuf, *motBuf, *maskBuf;
+
+ if (_decompBuffer == NULL) {
+ _decompBuffer = (byte *)malloc(_decompBufferSize);
+ memset(_decompBuffer, 0, _decompBufferSize);
+ if (_decompBuffer == NULL)
+ error("Error allocating decomp buffer (size %u)", _decompBufferSize);
+ }
+
+ /* decompress the input data */
+ decodeZlib(_decompBuffer, size, _decompBufferSize);
+
+ memcpy(_frameBuffer2, _frameBuffer1, _frameSize);
+
+ int codeSize = _width * _curHeight / 16;
+ int dataSize, motSize, maskSize;
+
+ dataSize = READ_BE_UINT32(&_decompBuffer[0]);
+ motSize = READ_BE_UINT32(&_decompBuffer[4]);
+ maskSize = READ_BE_UINT32(&_decompBuffer[8]);
+
+ codeBuf = &_decompBuffer[12];
+ dataBuf = &codeBuf[codeSize];
+ motBuf = &dataBuf[dataSize];
+ maskBuf = &motBuf[motSize];
+
+ for (uint32 by = 0; by < _curHeight; by += BLOCKH) {
+ for (uint32 bx = 0; bx < _width; bx += BLOCKW) {
+ uint8 type = *codeBuf++;
+ uint8 *b2 = (uint8*)_frameBuffer1 + bx + by * _width;
+
+ switch (type) {
+ case 0:
+ break;
+
+ case 1: {
+ uint16 diffMap = READ_BE_UINT16(maskBuf);
+ maskBuf += 2;
+
+ for (int yc = 0; yc < BLOCKH; yc++) {
+ for (int xc = 0; xc < BLOCKW; xc++) {
+ if (diffMap & 0x8000) {
+ b2[xc] = *dataBuf++;
+ }
+ diffMap <<= 1;
+ }
+ b2 += _width;
+ }
+ break;
+ }
+ case 2: {
+ uint8 color = *dataBuf++;
+
+ for (int yc = 0; yc < BLOCKH; yc++) {
+ for (int xc = 0; xc < BLOCKW; xc++) {
+ b2[xc] = color;
+ }
+ b2 += _width;
+ }
+ break;
+ }
+ case 3: {
+ for (int yc = 0; yc < BLOCKH; yc++) {
+ for (int xc = 0; xc < BLOCKW; xc++) {
+ b2[xc] = *dataBuf++;
+ }
+ b2 += _width;
+ }
+ break;
+ }
+ case 4: {
+ uint8 mbyte = *motBuf++;
+
+ int mx = (mbyte >> 4) & 0x07;
+ if (mbyte & 0x80)
+ mx = -mx;
+ int my = mbyte & 0x07;
+ if (mbyte & 0x08)
+ my = -my;
+
+ uint8 *b1 = (uint8*)_frameBuffer2 + (bx+mx) + (by+my) * _width;
+ for (int yc = 0; yc < BLOCKH; yc++) {
+ memcpy(b2, b1, BLOCKW);
+ b1 += _width;
+ b2 += _width;
+ }
+ break;
+ }
+ case 8: {
+ static const int subX[4] = {0, 2, 0, 2};
+ static const int subY[4] = {0, 0, 2, 2};
+
+ uint8 subMask = *maskBuf++;
+
+ for (int subBlock = 0; subBlock < 4; subBlock++) {
+ int sx = bx + subX[subBlock], sy = by + subY[subBlock];
+ b2 = (uint8*)_frameBuffer1 + sx + sy * _width;
+ switch (subMask & 0xC0) {
+ // 00: skip
+ case 0x00:
+ break;
+ // 01: solid color
+ case 0x40: {
+ uint8 subColor = *dataBuf++;
+ for (int yc = 0; yc < BLOCKH / 2; yc++) {
+ for (int xc = 0; xc < BLOCKW / 2; xc++) {
+ b2[xc] = subColor;
+ }
+ b2 += _width;
+ }
+ break;
+ }
+ // 02: motion vector
+ case 0x80: {
+ uint8 mbyte = *motBuf++;
+
+ int mx = (mbyte >> 4) & 0x07;
+ if (mbyte & 0x80)
+ mx = -mx;
+
+ int my = mbyte & 0x07;
+ if (mbyte & 0x08)
+ my = -my;
+
+ uint8 *b1 = (uint8*)_frameBuffer2 + (sx+mx) + (sy+my) * _width;
+ for (int yc = 0; yc < BLOCKH / 2; yc++) {
+ memcpy(b2, b1, BLOCKW / 2);
+ b1 += _width;
+ b2 += _width;
+ }
+ break;
+ }
+ // 03: raw
+ case 0xC0:
+ for (int yc = 0; yc < BLOCKH / 2; yc++) {
+ for (int xc = 0; xc < BLOCKW / 2; xc++) {
+ b2[xc] = *dataBuf++;
+ }
+ b2 += _width;
+ }
+ break;
+ }
+ subMask <<= 2;
+ }
+ break;
+ }
+ case 32:
+ case 33:
+ case 34: {
+ int count = type - 30;
+ uint8 pixels[4];
+
+ memcpy(pixels, dataBuf, count);
+ dataBuf += count;
+
+ if (count == 2) {
+ uint16 code = READ_BE_UINT16(maskBuf);
+ maskBuf += 2;
+ for (int yc = 0; yc < BLOCKH; yc++) {
+ for (int xc = 0; xc < BLOCKW; xc++) {
+ b2[xc] = pixels[code & 1];
+ code >>= 1;
+ }
+ b2 += _width;
+ }
+ } else {
+ uint32 code = READ_BE_UINT32(maskBuf);
+ maskBuf += 4;
+ for (int yc = 0; yc < BLOCKH; yc++) {
+ for (int xc = 0; xc < BLOCKW; xc++) {
+ b2[xc] = pixels[code & 3];
+ code >>= 2;
+ }
+ b2 += _width;
+ }
+ }
+ break;
+ }
+ default:
+ error("decode13: Unknown type %d", type);
+ }
+ }
+ }
+#endif
+}
+
+const Surface *DXADecoder::decodeNextFrame() {
+ uint32 tag = _fileStream->readUint32BE();
+ if (tag == MKID_BE('CMAP')) {
+ _fileStream->read(_palette, 256 * 3);
+ _dirtyPalette = true;
+ }
+
+ tag = _fileStream->readUint32BE();
+ if (tag == MKID_BE('FRAM')) {
+ byte type = _fileStream->readByte();
+ uint32 size = _fileStream->readUint32BE();
+ if ((_inBuffer == NULL) || (_inBufferSize < size)) {
+ free(_inBuffer);
+ _inBuffer = (byte *)malloc(size);
+ memset(_inBuffer, 0, size);
+ if (_inBuffer == NULL)
+ error("Error allocating input buffer (size %u)", size);
+ _inBufferSize = size;
+ }
+
+ _fileStream->read(_inBuffer, size);
+
+ switch (type) {
+ case 2:
+ decodeZlib(_frameBuffer1, size, _frameSize);
+ break;
+ case 3:
+ decodeZlib(_frameBuffer2, size, _frameSize);
+ break;
+ case 12:
+ decode12(size);
+ break;
+ case 13:
+ decode13(size);
+ break;
+ default:
+ error("decodeFrame: Unknown compression type %d", type);
+ }
+
+ if (type == 3) {
+ for (uint32 j = 0; j < _curHeight; ++j) {
+ for (uint32 i = 0; i < _width; ++i) {
+ const int offs = j * _width + i;
+ _frameBuffer1[offs] ^= _frameBuffer2[offs];
+ }
+ }
+ }
+ }
+
+ switch (_scaleMode) {
+ case S_INTERLACED:
+ for (int cy = 0; cy < _curHeight; cy++) {
+ memcpy(&_scaledBuffer[2 * cy * _width], &_frameBuffer1[cy * _width], _width);
+ memset(&_scaledBuffer[((2 * cy) + 1) * _width], 0, _width);
+ }
+ _surface->pixels = _scaledBuffer;
+ break;
+ case S_DOUBLE:
+ for (int cy = 0; cy < _curHeight; cy++) {
+ memcpy(&_scaledBuffer[2 * cy * _width], &_frameBuffer1[cy * _width], _width);
+ memcpy(&_scaledBuffer[((2 * cy) + 1) * _width], &_frameBuffer1[cy * _width], _width);
+ }
+ _surface->pixels = _scaledBuffer;
+ break;
+ case S_NONE:
+ _surface->pixels = _frameBuffer1;
+ break;
+ }
+
+ // Copy in the relevant info to the Surface
+ _surface->w = getWidth();
+ _surface->h = getHeight();
+ _surface->pitch = getWidth();
+
+ _curFrame++;
+
+ if (_curFrame == 0)
+ _startTime = g_system->getMillis();
+
+ return _surface;
+}
+
+} // End of namespace Graphics