diff options
Diffstat (limited to 'video/smk_decoder.cpp')
-rw-r--r-- | video/smk_decoder.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/video/smk_decoder.cpp b/video/smk_decoder.cpp index 4e18268e72..3dbcebcde4 100644 --- a/video/smk_decoder.cpp +++ b/video/smk_decoder.cpp @@ -580,7 +580,7 @@ void SmackerDecoder::SmackerVideoTrack::decodeFrame(Common::BitStream &bs) { while (run-- && block < blocks) { clr = _MClrTree->getCode(bs); map = _MMapTree->getCode(bs); - out = (byte *)_surface->pixels + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; + out = (byte *)_surface->getPixels() + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; hi = clr >> 8; lo = clr & 0xff; for (i = 0; i < 4; i++) { @@ -613,7 +613,7 @@ void SmackerDecoder::SmackerVideoTrack::decodeFrame(Common::BitStream &bs) { } while (run-- && block < blocks) { - out = (byte *)_surface->pixels + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; + out = (byte *)_surface->getPixels() + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; switch (mode) { case 0: for (i = 0; i < 4; ++i) { @@ -679,7 +679,7 @@ void SmackerDecoder::SmackerVideoTrack::decodeFrame(Common::BitStream &bs) { uint32 col; mode = type >> 8; while (run-- && block < blocks) { - out = (byte *)_surface->pixels + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; + out = (byte *)_surface->getPixels() + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; col = mode * 0x01010101; for (i = 0; i < 4 * doubleY; ++i) { out[0] = out[1] = out[2] = out[3] = col; @@ -821,8 +821,9 @@ void SmackerDecoder::SmackerAudioTrack::queueCompressedBuffer(byte *buffer, uint // (the exact opposite to the base values) if (!is16Bits) { for (int k = 0; k < (isStereo ? 2 : 1); k++) { - bases[k] += (int8) ((int16) audioTrees[k]->getCode(audioBS)); - *curPointer++ = CLIP<int>(bases[k], 0, 255) ^ 0x80; + int8 delta = (int8) ((int16) audioTrees[k]->getCode(audioBS)); + bases[k] = (bases[k] + delta) & 0xFF; + *curPointer++ = bases[k] ^ 0x80; curPos++; } } else { |