diff options
Diffstat (limited to 'video/video_decoder.h')
-rw-r--r-- | video/video_decoder.h | 690 |
1 files changed, 579 insertions, 111 deletions
diff --git a/video/video_decoder.h b/video/video_decoder.h index 3bb75ade09..5abe1d917c 100644 --- a/video/video_decoder.h +++ b/video/video_decoder.h @@ -23,10 +23,17 @@ #ifndef VIDEO_DECODER_H #define VIDEO_DECODER_H -#include "common/str.h" - +#include "audio/mixer.h" #include "audio/timestamp.h" // TODO: Move this to common/ ? +#include "common/array.h" +#include "common/str.h" +#include "graphics/pixelformat.h" +namespace Audio { +class AudioStream; +class RewindableAudioStream; +class SeekableAudioStream; +} namespace Common { class Rational; @@ -34,7 +41,6 @@ class SeekableReadStream; } namespace Graphics { -struct PixelFormat; struct Surface; } @@ -48,10 +54,14 @@ public: VideoDecoder(); virtual ~VideoDecoder() {} + ///////////////////////////////////////// + // Opening/Closing a Video + ///////////////////////////////////////// + /** * Load a video from a file with the given name. * - * A default implementation using loadStream is provided. + * A default implementation using Common::File and loadStream is provided. * * @param filename the filename to load * @return whether loading the file succeeded @@ -62,6 +72,10 @@ public: * Load a video from a generic read stream. The ownership of the * stream object transfers to this VideoDecoder instance, which is * hence also responsible for eventually deleting it. + * + * Implementations of this function are required to call addTrack() + * for each track in the video upon success. + * * @param stream the stream to load * @return whether loading the stream succeeded */ @@ -69,60 +83,133 @@ public: /** * Close the active video stream and free any associated resources. + * + * All subclasses that need to close their own resources should still + * call the base class' close() function at the start of their function. */ - virtual void close() = 0; + virtual void close(); /** * Returns if a video stream is currently loaded or not. */ - virtual bool isVideoLoaded() const = 0; + bool isVideoLoaded() const; + ///////////////////////////////////////// + // Playback Control + ///////////////////////////////////////// /** - * Returns the width of the video's frames. - * @return the width of the video's frames + * Begin playback of the video. + * + * @note This has no effect is the video is already playing. */ - virtual uint16 getWidth() const = 0; + void start(); /** - * Returns the height of the video's frames. - * @return the height of the video's frames + * Stop playback of the video. + * + * @note This will close() the video if it is not rewindable. + * @note If the video is rewindable, the video will be rewound on the + * next start() call unless rewind() or seek() is called before then. */ - virtual uint16 getHeight() const = 0; + void stop(); /** - * Get the pixel format of the currently loaded video. + * Returns if the video is currently playing or not. + * + * This is not equivalent to the inverse of endOfVideo(). A video keeps + * its playing status even after reaching the end of the video. This will + * return true after calling start() and will continue to return true + * until stop() (or close()) is called. */ - virtual Graphics::PixelFormat getPixelFormat() const = 0; + bool isPlaying() const { return _isPlaying; } /** - * Get the palette for the video in RGB format (if 8bpp or less). + * Returns if a video is rewindable or not. The default implementation + * polls each track for rewindability. */ - virtual const byte *getPalette() { return 0; } + virtual bool isRewindable() const; /** - * Returns if the palette is dirty or not. + * Rewind a video to its beginning. + * + * If the video is playing, it will continue to play. The default + * implementation will rewind each track. + * + * @return true on success, false otherwise + */ + virtual bool rewind(); + + /** + * Returns if a video is seekable or not. The default implementation + * polls each track for seekability. + */ + virtual bool isSeekable() const; + + /** + * Seek to a given time in the video. + * + * If the video is playing, it will continue to play. The default + * implementation will seek each track and must still be called + * from any other implementation. + * + * @param time The time to seek to + * @return true on success, false otherwise */ - virtual bool hasDirtyPalette() const { return false; } + virtual bool seek(const Audio::Timestamp &time); /** - * Set the system palette to the palette returned by getPalette. - * @see getPalette + * Pause or resume the video. This should stop/resume any audio playback + * and other stuff. The initial pause time is kept so that any timing + * variables can be updated appropriately. + * + * This is a convenience method which automatically keeps track on how + * often the video has been paused, ensuring that after pausing an video + * e.g. twice, it has to be unpaused twice before actuallying resuming. + * + * @param pause true to pause the video, false to resume it */ - void setSystemPalette(); + void pauseVideo(bool pause); + + /** + * Return whether the video is currently paused or not. + */ + bool isPaused() const { return _pauseLevel != 0; } + + /** + * Set the time for this video to end at. At this time in the video, + * all audio will stop and endOfVideo() will return true. + */ + void setEndTime(const Audio::Timestamp &endTime); + + /** + * Get the stop time of the video (if not set, zero) + */ + Audio::Timestamp getEndTime() const { return _endTime; } + + + ///////////////////////////////////////// + // Playback Status + ///////////////////////////////////////// + + /** + * Returns if the video has reached the end or not. + * @return true if the video has finished playing or if none is loaded, false otherwise + */ + bool endOfVideo() const; /** * Returns the current frame number of the video. * @return the last frame decoded by the video */ - virtual int32 getCurFrame() const { return _curFrame; } + int32 getCurFrame() const; /** * Returns the number of frames in the video. * @return the number of frames in the video */ - virtual uint32 getFrameCount() const = 0; + uint32 getFrameCount() const; /** * Returns the time position (in ms) of the current video. @@ -138,103 +225,456 @@ public: * completely accurate (since our mixer does not have precise * timing). */ - virtual uint32 getTime() const; + uint32 getTime() const; + + + ///////////////////////////////////////// + // Video Info + ///////////////////////////////////////// + + /** + * Returns the width of the video's frames. + * + * By default, this finds the largest width between all of the loaded + * tracks. However, a subclass may override this if it does any kind + * of post-processing on it. + * + * @return the width of the video's frames + */ + virtual uint16 getWidth() const; + + /** + * Returns the height of the video's frames. + * + * By default, this finds the largest height between all of the loaded + * tracks. However, a subclass may override this if it does any kind + * of post-processing on it. + * + * @return the height of the video's frames + */ + virtual uint16 getHeight() const; + + /** + * Get the pixel format of the currently loaded video. + */ + Graphics::PixelFormat getPixelFormat() const; + + /** + * Get the duration of the video. + * + * If the duration is unknown, this will return 0. If this is not + * overriden, it will take the length of the longest track. + */ + virtual Audio::Timestamp getDuration() const; + + + ///////////////////////////////////////// + // Frame Decoding + ///////////////////////////////////////// + + /** + * Get the palette for the video in RGB format (if 8bpp or less). + * + * The palette's format is the same as PaletteManager's palette + * (interleaved RGB values). + */ + const byte *getPalette(); + + /** + * Returns if the palette is dirty or not. + */ + bool hasDirtyPalette() const { return _dirtyPalette; } /** * Return the time (in ms) until the next frame should be displayed. */ - virtual uint32 getTimeToNextFrame() const = 0; + uint32 getTimeToNextFrame() const; /** * Check whether a new frame should be decoded, i.e. because enough * time has elapsed since the last frame was decoded. * @return whether a new frame should be decoded or not */ - virtual bool needsUpdate() const; + bool needsUpdate() const; /** * Decode the next frame into a surface and return the latter. + * + * A subclass may override this, but must still call this function. As an + * example, a subclass may do this to apply some global video scale to + * individual track's frame. + * + * Note that this will call readNextPacket() internally first before calling + * the next video track's decodeNextFrame() function. + * * @return a surface containing the decoded frame, or 0 * @note Ownership of the returned surface stays with the VideoDecoder, * hence the caller must *not* free it. * @note this may return 0, in which case the last frame should be kept on screen */ - virtual const Graphics::Surface *decodeNextFrame() = 0; - - /** - * Returns if the video has finished playing or not. - * @return true if the video has finished playing or if none is loaded, false otherwise - */ - virtual bool endOfVideo() const; + virtual const Graphics::Surface *decodeNextFrame(); /** - * Pause or resume the video. This should stop/resume any audio playback - * and other stuff. The initial pause time is kept so that any timing - * variables can be updated appropriately. + * Set the default high color format for videos that convert from YUV. * - * This is a convenience method which automatically keeps track on how - * often the video has been paused, ensuring that after pausing an video - * e.g. twice, it has to be unpaused twice before actuallying resuming. + * By default, VideoDecoder will attempt to use the screen format + * if it's >8bpp and use a 32bpp format when not. * - * @param pause true to pause the video, false to resume it + * This must be set before calling loadStream(). */ - void pauseVideo(bool pause); + void setDefaultHighColorFormat(const Graphics::PixelFormat &format) { _defaultHighColorFormat = format; } - /** - * Return whether the video is currently paused or not. - */ - bool isPaused() const { return _pauseLevel != 0; } + + ///////////////////////////////////////// + // Audio Control + ///////////////////////////////////////// /** * Get the current volume at which the audio in the video is being played * @return the current volume at which the audio in the video is being played */ - virtual byte getVolume() const { return _audioVolume; } + byte getVolume() const { return _audioVolume; } /** * Set the volume at which the audio in the video should be played. - * This setting remains until reset() is called (which may be called - * from loadStream() or close()). The default volume is the maximum. - * - * @note This function calls updateVolume() by default. + * This setting remains until close() is called (which may be called + * from loadStream()). The default volume is the maximum. * * @param volume The volume at which to play the audio in the video */ - virtual void setVolume(byte volume); + void setVolume(byte volume); /** * Get the current balance at which the audio in the video is being played * @return the current balance at which the audio in the video is being played */ - virtual int8 getBalance() const { return _audioBalance; } + int8 getBalance() const { return _audioBalance; } /** * Set the balance at which the audio in the video should be played. - * This setting remains until reset() is called (which may be called - * from loadStream() or close()). The default balance is 0. - * - * @note This function calls updateBalance() by default. + * This setting remains until close() is called (which may be called + * from loadStream()). The default balance is 0. * * @param balance The balance at which to play the audio in the video */ - virtual void setBalance(int8 balance); + void setBalance(int8 balance); + + /** + * Add an audio track from a stream file. + * + * This calls SeekableAudioStream::openStreamFile() internally + */ + bool addStreamFileTrack(const Common::String &baseName); + + + // Future API + //void setRate(const Common::Rational &rate); + //Common::Rational getRate() const; protected: /** - * Resets _curFrame and _startTime. Should be called from every close() function. + * An abstract representation of a track in a movie. + */ + class Track { + public: + Track(); + virtual ~Track() {} + + /** + * The types of tracks this class can be. + */ + enum TrackType { + kTrackTypeNone, + kTrackTypeVideo, + kTrackTypeAudio + }; + + /** + * Get the type of track. + */ + virtual TrackType getTrackType() const = 0; + + /** + * Return if the track has finished. + */ + virtual bool endOfTrack() const = 0; + + /** + * Return if the track is rewindable. + * + * If a video is seekable, it does not need to implement this + * for it to also be rewindable. + */ + virtual bool isRewindable() const; + + /** + * Rewind the video to the beginning. + * + * If a video is seekable, it does not need to implement this + * for it to also be rewindable. + * + * @return true on success, false otherwise. + */ + virtual bool rewind(); + + /** + * Return if the track is seekable. + */ + virtual bool isSeekable() const { return false; } + + /** + * Seek to the given time. + * @param time The time to seek to, from the beginning of the video. + * @return true on success, false otherwise. + */ + virtual bool seek(const Audio::Timestamp &time) { return false; } + + /** + * Set the pause status of the track. + */ + void pause(bool shouldPause) {} + + /** + * Return if the track is paused. + */ + bool isPaused() const { return _paused; } + + /** + * Get the duration of the track (starting from this track's start time). + * + * By default, this returns 0 for unknown. + */ + virtual Audio::Timestamp getDuration() const; + + protected: + /** + * Function called by pause() for subclasses to implement. + */ + void pauseIntern(bool pause); + + private: + bool _paused; + }; + + /** + * An abstract representation of a video track. + */ + class VideoTrack : public Track { + public: + VideoTrack() {} + virtual ~VideoTrack() {} + + TrackType getTrackType() const { return kTrackTypeVideo; } + virtual bool endOfTrack() const; + + /** + * Get the width of this track + */ + virtual uint16 getWidth() const = 0; + + /** + * Get the height of this track + */ + virtual uint16 getHeight() const = 0; + + /** + * Get the pixel format of this track + */ + virtual Graphics::PixelFormat getPixelFormat() const = 0; + + /** + * Get the current frame of this track + * + * @see VideoDecoder::getCurFrame() + */ + virtual int getCurFrame() const = 0; + + /** + * Get the frame count of this track + * + * @note If the frame count is unknown, return 0 (which is also + * the default implementation of the function). However, one must + * also implement endOfTrack() in that case. + */ + virtual int getFrameCount() const { return 0; } + + /** + * Get the start time of the next frame in milliseconds since + * the start of the video + */ + virtual uint32 getNextFrameStartTime() const = 0; + + /** + * Decode the next frame + */ + virtual const Graphics::Surface *decodeNextFrame() = 0; + + /** + * Get the palette currently in use by this track + */ + virtual const byte *getPalette() const { return 0; } + + /** + * Does the palette currently in use by this track need to be updated? + */ + virtual bool hasDirtyPalette() const { return false; } + }; + + /** + * A VideoTrack that is played at a constant rate. + * + * If the frame count is unknown, you must override endOfTrack(). + */ + class FixedRateVideoTrack : public VideoTrack { + public: + FixedRateVideoTrack() {} + virtual ~FixedRateVideoTrack() {} + + uint32 getNextFrameStartTime() const; + virtual Audio::Timestamp getDuration() const; + + protected: + /** + * Get the rate at which this track is played. + */ + virtual Common::Rational getFrameRate() const = 0; + }; + + /** + * An abstract representation of an audio track. */ - void reset(); + class AudioTrack : public Track { + public: + AudioTrack() {} + virtual ~AudioTrack() {} + + TrackType getTrackType() const { return kTrackTypeAudio; } + + virtual bool endOfTrack() const; + + /** + * Start playing this track + */ + void start(); + + /** + * Stop playing this track + */ + void stop(); + + void start(const Audio::Timestamp &limit); + + /** + * Get the volume for this track + */ + byte getVolume() const { return _volume; } + + /** + * Set the volume for this track + */ + void setVolume(byte volume); + + /** + * Get the balance for this track + */ + int8 getBalance() const { return _balance; } + + /** + * Set the balance for this track + */ + void setBalance(int8 balance); + + /** + * Get the time the AudioStream behind this track has been + * running + */ + uint32 getRunningTime() const; + + /** + * Get the sound type to be used when playing this audio track + */ + virtual Audio::Mixer::SoundType getSoundType() const { return Audio::Mixer::kPlainSoundType; } + + protected: + void pauseIntern(bool pause); + + /** + * Get the AudioStream that is the representation of this AudioTrack + */ + virtual Audio::AudioStream *getAudioStream() const = 0; + + private: + Audio::SoundHandle _handle; + byte _volume; + int8 _balance; + }; /** - * Actual implementation of pause by subclasses. See pause() - * for details. + * An AudioTrack that implements isRewindable() and rewind() using + * RewindableAudioStream. */ - virtual void pauseVideoIntern(bool pause) {} + class RewindableAudioTrack : public AudioTrack { + public: + RewindableAudioTrack() {} + virtual ~RewindableAudioTrack() {} + + bool isRewindable() const { return true; } + bool rewind(); + + protected: + Audio::AudioStream *getAudioStream() const; + + /** + * Get the RewindableAudioStream pointer to be used by this class + * for rewind() and getAudioStream() + */ + virtual Audio::RewindableAudioStream *getRewindableAudioStream() const = 0; + }; /** - * Add the time the video has been paused to maintain sync + * An AudioTrack that implements isSeekable() and seek() using + * SeekableAudioStream. */ - virtual void addPauseTime(uint32 ms) { _startTime += ms; } + class SeekableAudioTrack : public AudioTrack { + public: + SeekableAudioTrack() {} + virtual ~SeekableAudioTrack() {} + + bool isSeekable() const { return true; } + bool seek(const Audio::Timestamp &time); + + Audio::Timestamp getDuration() const; + + protected: + Audio::AudioStream *getAudioStream() const; + + /** + * Get the SeekableAudioStream pointer to be used by this class + * for seek(), getDuration(), and getAudioStream() + */ + virtual Audio::SeekableAudioStream *getSeekableAudioStream() const = 0; + }; + + /** + * A SeekableAudioTrack that constructs its SeekableAudioStream using + * SeekableAudioStream::openStreamFile() + */ + class StreamFileAudioTrack : public SeekableAudioTrack { + public: + StreamFileAudioTrack(); + ~StreamFileAudioTrack(); + + /** + * Load the track from a file with the given base name. + * + * @return true on success, false otherwise + */ + bool loadFromFile(const Common::String &baseName); + + protected: + Audio::SeekableAudioStream *_stream; + Audio::SeekableAudioStream *getSeekableAudioStream() const { return _stream; } + }; /** * Reset the pause start time (which should be called when seeking) @@ -242,79 +682,107 @@ protected: void resetPauseStartTime(); /** - * Update currently playing audio tracks with the new volume setting + * Decode enough data for the next frame and enough audio to last that long. + * + * This function is used by the decodeNextFrame() function. A subclass + * of a Track may decide to just have its decodeNextFrame() function read + * and decode the frame. */ - virtual void updateVolume() {} + virtual void readNextPacket() {} /** - * Update currently playing audio tracks with the new balance setting + * Define a track to be used by this class. + * + * The pointer is then owned by this base class. */ - virtual void updateBalance() {} + void addTrack(Track *track); - int32 _curFrame; - int32 _startTime; + /** + * Whether or not getTime() will sync with a playing audio track. + * + * A subclass can override this to disable this feature. + */ + virtual bool useAudioSync() const { return true; } -private: - uint32 _pauseLevel; - uint32 _pauseStartTime; - byte _audioVolume; - int8 _audioBalance; -}; + /** + * Get the given track based on its index. + * + * @return A valid track pointer on success, 0 otherwise + */ + Track *getTrack(uint track); -/** - * A VideoDecoder wrapper that implements getTimeToNextFrame() based on getFrameRate(). - */ -class FixedRateVideoDecoder : public virtual VideoDecoder { -public: - uint32 getTimeToNextFrame() const; + /** + * Get the given track based on its index + * + * @return A valid track pointer on success, 0 otherwise + */ + const Track *getTrack(uint track) const; -protected: /** - * Return the frame rate in frames per second. - * This returns a Rational because videos can have rates that are not integers and - * there are some videos with frame rates < 1. + * Find out if all video tracks have finished + * + * This is useful if one wants to figure out if they need to buffer all + * remaining audio in a file. */ - virtual Common::Rational getFrameRate() const = 0; + bool endOfVideoTracks() const; -private: - uint32 getFrameBeginTime(uint32 frame) const; -}; + /** + * Get the default high color format + */ + Graphics::PixelFormat getDefaultHighColorFormat() const { return _defaultHighColorFormat; } -/** - * A VideoDecoder that can be rewound back to the beginning. - */ -class RewindableVideoDecoder : public virtual VideoDecoder { -public: /** - * Rewind to the beginning of the video. + * Find the video track with the lowest start time for the next frame */ - virtual void rewind() = 0; -}; + VideoTrack *findNextVideoTrack(); -/** - * A VideoDecoder that can seek to a frame or point in time. - */ -class SeekableVideoDecoder : public virtual RewindableVideoDecoder { -public: /** - * Seek to the specified time. + * Find the video track with the lowest start time for the next frame */ - virtual void seekToTime(const Audio::Timestamp &time) = 0; + const VideoTrack *findNextVideoTrack() const; /** - * Seek to the specified time (in ms). + * Typedef helpers for accessing tracks */ - void seekToTime(uint32 msecs) { seekToTime(Audio::Timestamp(msecs, 1000)); } + typedef Common::Array<Track *> TrackList; + typedef TrackList::iterator TrackListIterator; /** - * Implementation of RewindableVideoDecoder::rewind(). + * Get the begin iterator of the tracks */ - virtual void rewind() { seekToTime(0); } + TrackListIterator getTrackListBegin() { return _tracks.begin(); } /** - * Get the total duration of the video (in ms). + * Get the end iterator of the tracks */ - virtual uint32 getDuration() const = 0; + TrackListIterator getTrackListEnd() { return _tracks.end(); } + +private: + // Tracks owned by this VideoDecoder + TrackList _tracks; + + // Current playback status + bool _isPlaying, _needsRewind, _needsUpdate; + Audio::Timestamp _lastTimeChange, _endTime; + bool _endTimeSet; + + // Palette settings from individual tracks + mutable bool _dirtyPalette; + const byte *_palette; + + // Default PixelFormat settings + Graphics::PixelFormat _defaultHighColorFormat; + + // Internal helper functions + void stopAudio(); + void startAudio(); + void startAudioLimit(const Audio::Timestamp &limit); + + int32 _startTime; + uint32 _pauseLevel; + uint32 _pauseStartTime; + byte _audioVolume; + int8 _audioBalance; }; } // End of namespace Video |