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-rw-r--r--windows.cpp11
1 files changed, 4 insertions, 7 deletions
diff --git a/windows.cpp b/windows.cpp
index 517db52424..3090665887 100644
--- a/windows.cpp
+++ b/windows.cpp
@@ -17,6 +17,10 @@
*
* Change Log:
* $Log$
+ * Revision 1.7 2001/10/23 19:51:50 strigeus
+ * recompile not needed when switching games
+ * debugger skeleton implemented
+ *
* Revision 1.6 2001/10/16 20:31:27 strigeus
* misc fixes
*
@@ -828,13 +832,6 @@ void drawMouse(Scumm *s, int, int, int, byte*, bool) {
int main(int argc, char* argv[]) {
scumm._videoMode = 0x13;
-#if defined(DOTT)
- scumm._exe_name = "tentacle";
-#elif defined(INDY4)
- scumm._exe_name = "atlantis";
-#else
- scumm._exe_name = "monkey2";
-#endif
wm->init();
wm->_vgabuf = (byte*)calloc(320,200);