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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2003-08-13
Ooops
Travis Howell
2003-08-13
Remove warning that shouldn't have been committed
Travis Howell
2003-08-13
Adds finals changes for choice of sound formats in older games.
Travis Howell
2003-08-13
Fix ALWAYS_ADLIB override of native driver selection
Jamieson Christian
2003-08-13
I didn't realize it at first, but LINC-space uses the same character data
Torbjörn Andersson
2003-08-13
Added PC Speaker and PCjr command line options,
Jamieson Christian
2003-08-13
Remove debug code that shouldn't have been commit
Travis Howell
2003-08-13
Give pass its own id
Travis Howell
2003-08-13
Remove unused var.
Travis Howell
2003-08-13
temp. fixme for music in monkeyega/vga
Travis Howell
2003-08-12
Update issues
Travis Howell
2003-08-12
Allowed derefActor() and derefActorSafe() to treat actor 0 as a valid actor
Torbjörn Andersson
2003-08-12
Add adlib music for indy3ega/loom and adlib sfx, patch #770862
Travis Howell
2003-08-12
Fixed the freqency of one note. This bug is also in the original Lucas
Jochen Hoenicke
2003-08-12
Removed unused stuff.
Jamieson Christian
2003-08-12
Added GM-to-MT32 program mapping. Allows
Jamieson Christian
2003-08-12
this makes more sense in hex
Jonathan Gray
2003-08-12
mention what format a costume is using (ie why it is invalid)
Jonathan Gray
2003-08-12
Show Amiga option only for scumm games
Travis Howell
2003-08-11
remove meaningless warning
Robert Göffringmann
2003-08-11
Expanded iMuse debugger commands. All iMuse
Jamieson Christian
2003-08-11
Fix for Bug [779013] ALL: Fullscreen and -F
Jamieson Christian
2003-08-11
Fixed compilation error introduced by Marcus ;)
Chris Apers
2003-08-11
Missing function with new savefile.cpp
Chris Apers
2003-08-11
Ooops that should only be for Amiga scumm 5 games.
Travis Howell
2003-08-11
More music volume management fixes
Jamieson Christian
2003-08-11
Fix for Bug [777589] SIMON1: Sound volume strangeness
Jamieson Christian
2003-08-11
Fix for Bug [770364] MI2: Amiga - Segfault when entering bar
Jamieson Christian
2003-08-11
Fix a regression, this code is required for Amiga versions!
Travis Howell
2003-08-11
Added savefile.* to MSVC6 project
Jamieson Christian
2003-08-11
this fixme doesn't apply to old bundle games using GID_INDY3 target
Jonathan Gray
2003-08-11
A nuke wasn't required after all
Travis Howell
2003-08-11
Fix regression
Travis Howell
2003-08-10
stdafx.h needs to be included before scummsys.h because of the #define of free.
Marcus Comstedt
2003-08-10
Replaced use of File with use of SaveFileManager where appropriate.
Marcus Comstedt
2003-08-10
Harmonized SaveFile API with File API a bit.
Marcus Comstedt
2003-08-10
Add missing code for f10 key, thanks to Jamieson
Travis Howell
2003-08-10
Fix for f10 key in simon1
Travis Howell
2003-08-10
Doesn't look like these are used anymore.
Marcus Comstedt
2003-08-10
Fix for Bug [785373] SAM: Overlapping music at Bigfoot convention
Jamieson Christian
2003-08-10
Added imuse_panic to turn off all music players
Jamieson Christian
2003-08-10
most people have case sensitive filesystems
Jonathan Gray
2003-08-10
Use debug by default for CVS trunk
James Brown
2003-08-10
Tweak a little
James Brown
2003-08-10
depend on configure for config.mak so we can pick up changes
Jonathan Gray
2003-08-10
nice friendly message about having to run configure first
Jonathan Gray
2003-08-10
update readme for configure, debian and osx section will need to be updated a...
Jonathan Gray
2003-08-10
Makefile.new -> Makefile, Makefile -> Makefile.noconf default Makefile now re...
Jonathan Gray
2003-08-10
remap F1 to F5 for comi so people don't get the broken in game menu
Jonathan Gray
2003-08-10
stop if we find a configure option we don't know about, add --enable-debug op...
Jonathan Gray
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