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AgeCommit message (Expand)Author
2003-08-13OoopsTravis Howell
2003-08-13Remove warning that shouldn't have been committedTravis Howell
2003-08-13Adds finals changes for choice of sound formats in older games.Travis Howell
2003-08-13Fix ALWAYS_ADLIB override of native driver selectionJamieson Christian
2003-08-13I didn't realize it at first, but LINC-space uses the same character dataTorbjörn Andersson
2003-08-13Added PC Speaker and PCjr command line options,Jamieson Christian
2003-08-13Remove debug code that shouldn't have been commitTravis Howell
2003-08-13Give pass its own idTravis Howell
2003-08-13Remove unused var.Travis Howell
2003-08-13temp. fixme for music in monkeyega/vgaTravis Howell
2003-08-12Update issuesTravis Howell
2003-08-12Allowed derefActor() and derefActorSafe() to treat actor 0 as a valid actorTorbjörn Andersson
2003-08-12Add adlib music for indy3ega/loom and adlib sfx, patch #770862Travis Howell
2003-08-12Fixed the freqency of one note. This bug is also in the original LucasJochen Hoenicke
2003-08-12Removed unused stuff.Jamieson Christian
2003-08-12Added GM-to-MT32 program mapping. AllowsJamieson Christian
2003-08-12this makes more sense in hexJonathan Gray
2003-08-12mention what format a costume is using (ie why it is invalid)Jonathan Gray
2003-08-12Show Amiga option only for scumm gamesTravis Howell
2003-08-11remove meaningless warningRobert Göffringmann
2003-08-11Expanded iMuse debugger commands. All iMuseJamieson Christian
2003-08-11Fix for Bug [779013] ALL: Fullscreen and -FJamieson Christian
2003-08-11Fixed compilation error introduced by Marcus ;)Chris Apers
2003-08-11Missing function with new savefile.cppChris Apers
2003-08-11Ooops that should only be for Amiga scumm 5 games.Travis Howell
2003-08-11More music volume management fixesJamieson Christian
2003-08-11Fix for Bug [777589] SIMON1: Sound volume strangenessJamieson Christian
2003-08-11Fix for Bug [770364] MI2: Amiga - Segfault when entering barJamieson Christian
2003-08-11Fix a regression, this code is required for Amiga versions!Travis Howell
2003-08-11Added savefile.* to MSVC6 projectJamieson Christian
2003-08-11this fixme doesn't apply to old bundle games using GID_INDY3 targetJonathan Gray
2003-08-11A nuke wasn't required after allTravis Howell
2003-08-11Fix regressionTravis Howell
2003-08-10stdafx.h needs to be included before scummsys.h because of the #define of free.Marcus Comstedt
2003-08-10Replaced use of File with use of SaveFileManager where appropriate.Marcus Comstedt
2003-08-10Harmonized SaveFile API with File API a bit.Marcus Comstedt
2003-08-10Add missing code for f10 key, thanks to JamiesonTravis Howell
2003-08-10Fix for f10 key in simon1Travis Howell
2003-08-10Doesn't look like these are used anymore.Marcus Comstedt
2003-08-10Fix for Bug [785373] SAM: Overlapping music at Bigfoot conventionJamieson Christian
2003-08-10Added imuse_panic to turn off all music playersJamieson Christian
2003-08-10most people have case sensitive filesystemsJonathan Gray
2003-08-10Use debug by default for CVS trunkJames Brown
2003-08-10Tweak a littleJames Brown
2003-08-10depend on configure for config.mak so we can pick up changesJonathan Gray
2003-08-10nice friendly message about having to run configure firstJonathan Gray
2003-08-10update readme for configure, debian and osx section will need to be updated a...Jonathan Gray
2003-08-10Makefile.new -> Makefile, Makefile -> Makefile.noconf default Makefile now re...Jonathan Gray
2003-08-10remap F1 to F5 for comi so people don't get the broken in game menuJonathan Gray
2003-08-10stop if we find a configure option we don't know about, add --enable-debug op...Jonathan Gray