Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-22 | Update. | Eugene Sandulenko | |
svn-id: r14691 | |||
2004-08-22 | Cursor code cleanup | Max Horn | |
svn-id: r14690 | |||
2004-08-22 | Support dynamic plugins on Dreamcast. | Marcus Comstedt | |
svn-id: r14689 | |||
2004-08-22 | Support dynamic plugins on Dreamcast. | Marcus Comstedt | |
svn-id: r14688 | |||
2004-08-22 | PLUGIN_PREFIX and PLUGIN_SUFFIX moved to Makefile, PLUGIN_EXTRA_DEPS added. | Marcus Comstedt | |
svn-id: r14687 | |||
2004-08-22 | o Eliminate all structure _tags. | Eugene Sandulenko | |
o Fix RSCFile on MSVC8. o Started fixing script opcodes. svn-id: r14686 | |||
2004-08-22 | Basic start on freddemo (old version) | Travis Howell | |
svn-id: r14685 | |||
2004-08-22 | Experimental (i.e. slightly broken) code for handling compressed speech. | Torbjörn Andersson | |
The equally experimental compression tool is in patch #854561. Support for compressed music will require some restructuring first. svn-id: r14684 | |||
2004-08-22 | cleanup of TimerProc mess | Max Horn | |
svn-id: r14683 | |||
2004-08-22 | If bug still occurs, the problem is elsewhere. | Travis Howell | |
Since case doesn't exist in zak256. svn-id: r14682 | |||
2004-08-22 | Quick & dirty HACK to allow building the SCUMM plugin again; this will break ↵ | Max Horn | |
building plugins on systems w/o zlib for now, but currrently it's broken on all other systems, and plugins aren't enabled by default anyway (better solution can be implemented later) svn-id: r14681 | |||
2004-08-22 | Change to invalid, should never be called | Travis Howell | |
svn-id: r14680 | |||
2004-08-22 | Make function protected again | Travis Howell | |
svn-id: r14679 | |||
2004-08-22 | Switch to debug channel | Travis Howell | |
svn-id: r14678 | |||
2004-08-22 | No longer required | Travis Howell | |
svn-id: r14677 | |||
2004-08-22 | Switch smush debug to channel | Travis Howell | |
svn-id: r14676 | |||
2004-08-22 | Removed obsolete TODO | Max Horn | |
svn-id: r14675 | |||
2004-08-22 | Oops, I didn't mean to check in those actor.cpp changes (thangs Kirben!) | Max Horn | |
svn-id: r14674 | |||
2004-08-22 | Original games used blastTextQueue size of 50. | Travis Howell | |
Hack no longer required. svn-id: r14673 | |||
2004-08-22 | Ooops | Travis Howell | |
svn-id: r14672 | |||
2004-08-22 | Mac. version of indy3 uses VAR_VIDEOMODE value of 50 | Travis Howell | |
Add initial support for loading EGA resource svn-id: r14671 | |||
2004-08-21 | HACK to work around bug #1009344 (Doesn't distinguish monkey and monkey1) | Max Horn | |
svn-id: r14670 | |||
2004-08-21 | Removed some obsolete TODO comments | Max Horn | |
svn-id: r14669 | |||
2004-08-21 | Also used in Atari ST versions. | Travis Howell | |
svn-id: r14668 | |||
2004-08-21 | Used in Amiga versions | Travis Howell | |
svn-id: r14667 | |||
2004-08-21 | Typo | Travis Howell | |
svn-id: r14666 | |||
2004-08-21 | Fix | Travis Howell | |
svn-id: r14664 | |||
2004-08-21 | Skip copy protection screen in indy3ega. | Travis Howell | |
svn-id: r14663 | |||
2004-08-21 | Comment no longer valid | Travis Howell | |
svn-id: r14662 | |||
2004-08-21 | All FM Towns versions set VAR_VIDEOMODE to 42. | Travis Howell | |
svn-id: r14661 | |||
2004-08-21 | Missed a spot | Travis Howell | |
svn-id: r14660 | |||
2004-08-21 | Missed one spot | Travis Howell | |
svn-id: r14659 | |||
2004-08-21 | Change to allow FM Towns platform to be used with later games | Travis Howell | |
svn-id: r14658 | |||
2004-08-21 | FM Towns version of MI2 seems to use different value too. | Travis Howell | |
svn-id: r14657 | |||
2004-08-21 | Small correction for filename different on some systems | Travis Howell | |
svn-id: r14656 | |||
2004-08-20 | More build-dirs added. | Marcus Comstedt | |
svn-id: r14655 | |||
2004-08-20 | Make platform difference a bit clearer | Travis Howell | |
svn-id: r14654 | |||
2004-08-20 | Update | Travis Howell | |
svn-id: r14651 | |||
2004-08-20 | remove unused variables | Joost Peters | |
svn-id: r14649 | |||
2004-08-20 | Initialize variables (fix valgrind warnings) | Joost Peters | |
svn-id: r14648 | |||
2004-08-20 | Update | Travis Howell | |
svn-id: r14646 | |||
2004-08-20 | Enable original method of skipping copy protection | Travis Howell | |
svn-id: r14645 | |||
2004-08-19 | No need to manually check inside extrapath -- this is done automatically anyway | Max Horn | |
svn-id: r14644 | |||
2004-08-19 | Fix potential OOB read | Joost Peters | |
svn-id: r14643 | |||
2004-08-19 | Enable function | Travis Howell | |
svn-id: r14642 | |||
2004-08-18 | Correction from disasm. | Travis Howell | |
svn-id: r14641 | |||
2004-08-18 | Causes name to be lost in the Dig too. | Travis Howell | |
Only scumm6 games originally used this method. svn-id: r14640 | |||
2004-08-17 | remove some debug information and fix bug #1010929 | Gregory Montoir | |
svn-id: r14639 | |||
2004-08-17 | Don't try to free text sprites with the memory manager - it uses standard | Torbjörn Andersson | |
malloc() nowadays! (This only affected the "dummy" player. svn-id: r14638 | |||
2004-08-17 | Typo | Travis Howell | |
svn-id: r14637 |