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2006-05-03Fix listDir call in BrowserDialogMax Horn
svn-id: r22318
2006-05-03Removed FilesystemNode::isValid (leaving it up to the porters to decide ↵Max Horn
whether to remove their isValid code or not) svn-id: r22317
2006-05-03Fix DYNAMIC_MODULES (update the listDir call used in ↵Max Horn
PluginManager::loadPlugins when using dynamic modules/plugins) svn-id: r22316
2006-05-03Changed FilesystemNode::listDir to return a bool indicating its success (or ↵Max Horn
failure) svn-id: r22315
2006-05-03Moved some code from SCUMM's detectGames function into a separate function ↵Max Horn
(in an attempt to somewhat reduce the size of this huuuge function) svn-id: r22314
2006-05-03Project file updatedLars Persson
svn-id: r22313
2006-05-03Updated build script for Symbian OS9 devicesLars Persson
svn-id: r22312
2006-05-03Removed CharsetRendererV3::getFontHeight (it was identical to ↵Max Horn
CharsetRendererCommon::getFontHeight) svn-id: r22311
2006-05-03Fixes typo.Johannes Schickel
svn-id: r22310
2006-05-03- moves detection code to plugin.cpp.Johannes Schickel
- splits game table for kyra1 and kyra2. svn-id: r22309
2006-05-03- modifies loadBitmap not to crash if a image isn't foundJohannes Schickel
- starts to clean up the engine initalisation code svn-id: r22308
2006-05-03Fix for bug # 1480744 ("KYRA1: mouse cursor vanishes").Johannes Schickel
svn-id: r22307
2006-05-03Make sure AbstractFilesystemNode::child() only returns a directory in WindowsTravis Howell
svn-id: r22306
2006-05-03Add work around for glitches that occurs on map, when Simon rides lion to ↵Travis Howell
the goblin camp, in non-English versions of Simon2 svn-id: r22305
2006-05-03Some doxygen comment cleanup for (Abstract)FilesystemNodeMax Horn
svn-id: r22304
2006-05-03Fix subtitle colors during lion ride in Simon2Travis Howell
svn-id: r22303
2006-05-03Disabled evil getcwd hack in POSIXFilesystemNodeMax Horn
svn-id: r22302
2006-05-03Clear front buffer, when using cutscenes in Amiga version of FFTravis Howell
svn-id: r22301
2006-05-03Got rid of AbstractFilesystemNode::wrap (begone, evil hack)Max Horn
svn-id: r22300
2006-05-03I don't know if this is correct, but at least browser.cpp compiles again now.Torbjörn Andersson
svn-id: r22299
2006-05-03Moved static methods getRoot / getNodeForPath from class FilesystemNode to ↵Max Horn
class AbstractFilesystemNode svn-id: r22298
2006-05-03Started to separate AbstractFilesystemNode from FilesystemNodeMax Horn
svn-id: r22297
2006-05-03Use FilesystemNode, never AbstractFilesystemNode (which is for internal use ↵Max Horn
only) svn-id: r22296
2006-05-03Write results to correct locations in setRandom and getPathValue video ↵Travis Howell
opcodes of FF svn-id: r22295
2006-05-03Correct size of GPVCount/PVCount varsTravis Howell
svn-id: r22294
2006-05-03Correct result var in checkPaths script opcode in FFTravis Howell
svn-id: r22293
2006-05-03sfx5 isn't ambient, but manually started/stopped in FFTravis Howell
svn-id: r22292
2006-05-03Read correct offset in loadIconData()Travis Howell
svn-id: r22291
2006-05-03Fix scrolling glitches in Oracle of FFTravis Howell
svn-id: r22290
2006-05-03CleanupTravis Howell
svn-id: r22289
2006-05-02Allow skipping cutscenes via ESC key tooTravis Howell
svn-id: r22288
2006-05-02Use consistent game orderTravis Howell
svn-id: r22287
2006-05-02Add The Feeble FilesTravis Howell
svn-id: r22285
2006-05-02Mention the new SCUMM detector in the NEWS file (which, sadly, is pretty ↵Max Horn
incomplete...) svn-id: r22284
2006-05-02Fix insult fight (MI1) mouse wheel scrolling, hopefully also for the SEGA ↵Max Horn
version (see also bug #1193185) svn-id: r22283
2006-05-02Removed compilation error.Marcus Comstedt
svn-id: r22282
2006-05-02Implemented new InSaveFile methods.Marcus Comstedt
svn-id: r22281
2006-05-02CleanupTorbjörn Andersson
svn-id: r22280
2006-05-02Let's try this again: Let the backend draw the mouse cursor, instead of drawingTorbjörn Andersson
it ourselves. This time it seems to work. svn-id: r22279
2006-05-02Fixed FF mouse cursors being drawn a bit to the left of the hotspot. FF seemsTorbjörn Andersson
to have this strange notion of multiplying the X coordinate by two, so when it was using 38 to manipulate it, it really meant 19. I think. Now we just need to simplify this to make the backend draw the cursor instead. svn-id: r22278
2006-05-02Update language details for filenames of a few gamesTravis Howell
svn-id: r22277
2006-05-02Update language details for filenames of several HE gamesTravis Howell
svn-id: r22276
2006-05-02Add gameFilenamesTable[] entries for activity, fbpack and funpackTravis Howell
svn-id: r22275
2006-05-02Fix detection of Windows version of puttmoonTravis Howell
svn-id: r22274
2006-05-02Add support for reading/writing config files through saveGameManager and use ↵Travis Howell
for config files in HE games svn-id: r22273
2006-05-01It's wrong to assume a given file is located in gameDataPath, so do not use ↵Max Horn
that to print out warnings that pretend otherwise svn-id: r22272
2006-05-01Added a missing '*' (which marks the comment as being one doxygen should ↵Max Horn
process) svn-id: r22268
2006-05-01Patch #1479919 (AmigaOS maintaining)Max Horn
svn-id: r22267
2006-05-01Some cleanup, and added a FIXME comment concerning the wrong usage of ↵Max Horn
getSavePath() svn-id: r22266
2006-05-01Add a variant of File::addDefaultDirectory(Recursive) which takes a ↵Max Horn
FilesystemNode instead of a string object svn-id: r22265