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2011-07-01CONFIGURE: Rename $WIN32BUILD to $STAGINGLittleboy
2011-07-01LASTEXPRESS: Fix loading of subtitles from sound nameLittleboy
2011-07-01BUILD: Use static build when compiling with later GCC versions under mingw, ↵Travis Howell
to avoid additional DLL requirements.
2011-07-01GRAPHICS: Fix SJIS PCE font loading.Johannes Schickel
2011-07-01GRAPHICS: More default parameter remove in SJIS code.Johannes Schickel
2011-07-01GRAPHICS: Remove default values from FontSJIS::drawChar.Johannes Schickel
drawChar is overloaded in FontSJIS. One takes a "Surface &" as first parameter another one "void *", they furthermore have the exact same number of required parameters. The one "void *" just had a few extra parameters with default values. This resulted in a bug in SCUMM, where "VirtScreen *" (a subclass of Surface) was passed instead of "VirtScreen &" and thus the method taking "void *" was incorrectly used. To make it easier to spot such bugs in the future I just removed the default values and thus disallow such calls.
2011-07-01GRAPHICS: Offer support for PCE font data of SJIS.FNT.Johannes Schickel
2011-07-01GRAPHICS: Cleanup SJIS font code a bit.Johannes Schickel
2011-07-01DREAMWEB: Add Spanish CD and French CD Detection Entries.D G Turner
These are taken from bug #3328865 ("DREAMWEB Spanish Version").
2011-07-01WINCE: Update port specific READMECeRiAl
2011-06-30JANITORIAL: Silence a couple of "variable set but not used" warnings.eriktorbjorn
2011-06-30MOHAWK: Fix tMOV resources at the end of a fileMatthew Hoops
Thanks to fuzzie for noticing
2011-06-30ALL: Require DECLARE_SINGLETON to be used in the Common namepsaceOri Avtalion
Silences the clang warning: static data member specialization of '_singleton' must originally be declared in namespace 'Common'; accepted as a C++0x extension [-Wc++0x-extensions] Wrapping "namespace Common {}" around the macro assignment causes clang to complain about a spurious semicolon, and removing the semicolon at the end of the macro causes some editors to misbehave. Changing the requirement of using the macro in one namespace (the global) to another (Common) seems a small price to pay to silence a warning.
2011-06-30BUILD: Store the Windows installer scripts in a single directory, and share ↵Travis Howell
the graphics files.
2011-06-30BUILD: Store the Windows installer scripts in a single directory, and share ↵Travis Howell
the graphics files.
2011-06-30WIN32: Add option to disable the console window, keeping the current default ↵Travis Howell
of enabling the console window.
2011-06-30MADE: Fix hidden overloaded virtual function warningOri Avtalion
2011-06-30Merge branch 'master' of github.com:scummvm/scummvmTravis Howell
2011-06-30BUILD: Use separate win32 target for each installer.Travis Howell
2011-06-29LASTEXPRESS: Hook up preliminary sound filteringLittleboy
- Add debug checks in soundFilter() - Rename kSoundStatusClear1 to kSoundStatusFilterVariant
2011-06-29LASTEXPRESS: Update sound timer and sound entry playingLittleboy
- Move filtering to SoundEntry class - Make some methods of SoundEntry class private - Add methods to check if a StreamedSound/AppendableSound is done playing
2011-06-29LASTEXPRESS: Move SoundStatus to shared headerLittleboy
2011-06-29LASTEXPRESS: Replace shared sound buffer by per-entry bufferLittleboy
2011-06-29BACKENDS: Implement Win32TaskbarManager::setCount()Littleboy
2011-06-30DOCS: Add Personal Nightmare to README.Travis Howell
2011-06-30CREDITS: Update my status to active again.unknown
2011-06-29SWORD25: removed useless warning in setVsync()Eugene Sandulenko
2011-06-29SWORD25: Implement persistence functions for soundengineEugene Sandulenko
Now sound is properly saved/restored. Implemented savegame versioning. Compatibility with old saves pertained.
2011-06-28BACKENDS: Fix warnings in Win32TaskbarManagerLittleboy
2011-06-28LASTEXPRESS: Make SoundEntry members privateLittleboy
2011-06-28LASTEXPRESS: Cleanup commentsLittleboy
2011-06-28LASTEXPRESS: Move Sound class to the sound folderLittleboy
2011-06-28LASTEXPRESS: Move sound queue related functions to a separate classLittleboy
- Implement missing queue reset function - Cleanup SoundManager::playLoopingSound()
2011-06-28LASTEXPRESS: Move more entry-related functions to Entry classLittleboy
2011-06-28MOHAWK: Don't leak bitlStream (spotted by clone2727).Alyssa Milburn
2011-06-28I18N: Regenerate translations data fileThierry Crozat
2011-06-28I18N: Update Czech translation from patch #3326481Thierry Crozat
2011-06-28MOHAWK: Cleanup Riven save codeMatthew Hoops
2011-06-28MOHAWK: Add archive functions to get type/id listsMatthew Hoops
This will be needed for CarmenTQ
2011-06-28MOHAWK: Use matchString instead of equalsIgnoreCase for resource namesMatthew Hoops
A regression from 71c4329
2011-06-28MOHAWK: Rework archive handlingMatthew Hoops
A new base class has been introduced (aptly named "Archive"), which is much cleaner than inheriting from MohawkArchive. In addition, the underlying resource retrieving code has been merged to reduce dupliplication.
2011-06-28MOHAWK: Better sanity checks in LB scripting.Alyssa Milburn
2011-06-28MOHAWK: Handle kLBOpRunData properly.Alyssa Milburn
2011-06-28MOHAWK: Make LB's readString/readRect more generic.Alyssa Milburn
2011-06-28SCI: Fixed script bug #3292327 - "SCI: HOYLE4: Cribbage bug"Filippos Karapetis
2011-06-28DREAMWEB: Removed memcpy as suggested by wjpVladimir Menshakov
2011-06-28BACKENDS: Update WindowsFilesystemNode::getChildren() to honor the hidden ↵Littleboy
parameter (FR #1726611) Hidden folders (such as the recycle bin or temporary hidden folders) will no longer be visible in the file/folder browser (as is the case on the Posix and related backends)
2011-06-27TOON: Add delay to inventory rendering loop. Uses a bit less CPU now.eriktorbjorn
2011-06-27TSAGE: Separated the sound manager processing into it's own threadPaul Gilbert
This will be necessary with the introduction of the Sound FX driver, since the sound manager will do the processing for both drivers, but each will need to do their own output in their AudioStream thread
2011-06-27WINCE: Added option to disable panel toggling with double tap on top of screenCeRiAl